12.09.2011, 20:34
heyguys...im looking for a filter script that i can save vehicle position on the game...is there any script like that?
new
cModel,
Float:cX,
Float:cY,
Float:cZ,
Float:cA,
cO,
cT
;
if(strcmp("/park", cmdtext, true) == 0)
{
new Float:P[3], Float:A;
new carid;
if(IsPlayerInVehicle(playerid, carid))
{
new getcarid = GetPlayerVehicleID(playerid);
GetVehiclePos(carid, P[0], P[1], P[2]);
GetVehicleZAngle(carid, A);
if(getcarid == carid)
{
cX = P[0];
cY= P[1];
cZ = P[2];
cA = A;
GameTextForPlayer(playerid, "~n~~p~Parked Car", 5000, 3);
DestroyVehicle(carid);
CreateVehicle(cM, cX, cY, cZ+1.0, cA, cO, cT, -1);
// SetPlayerPos(playerid, P[0], P[1], P[2]+2.0); [Optional]
TogglePlayerControllable(playerid, 1);
}
}
return 1;
}