[Tool/Web/Other] Map editor: (ALL SA-MP VERSIONS) with removebuilding support.

Is there a way to force load the editor.
I don't know why but before, it didn't check if my SAMP was opened, now it checks it..
But my problem is that it looks for gta_sa.exe, running on ANY user sessions, so Wi would have to /q all of my testing players to restart my editor?
How can I force-load the editor,, I always run it with 3-4 GTA on the side without any problem, I don't even understand why would you add such limitation

Thank you,
Hoping you can help me use this again.
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Maybe try with sandboxie.... Idk if it will work tho...
But I can't think of anything else either.
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Hi, why i get this error?

ERRORS - click here to proceed to IMGUR Link
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Deberian crear funciones en el mismo programa para texturizar, cambiar colores, estarнa buenнsimo.
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Hello peeps,

I've been out of the mapping zone for quite a while, but decided to start again,

But... I'm getting some strange things in the Map Constructor:





This is how it looks like in SA:MP Map Constructor:



This is how it looks like ingame:




Sooo-.. Can anyone tell me what the hell is going on here??
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Quote:
Originally Posted by khazard
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Sooo-.. Can anyone tell me what the hell is going on here??
That's a rotation bug. Somewhere the rotations are 360+ or something similar. You gotta set them to 0 and redo them.



Anyway, I have an issue. For the past two days or so my objects are getting duplicated 2 to 3 times whenever I export. If I remove the duplicates and reinsert the file, they will be duplicated again when I export them.

Is there a patch for this, or?
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Quote:
Originally Posted by Dignity
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Anyway, I have an issue. For the past two days or so my objects are getting duplicated 2 to 3 times whenever I export. If I remove the duplicates and reinsert the file, they will be duplicated again when I export them.

Is there a patch for this, or?
Don't import your map multiple times. The new objects will NOT overwrite the old ones, they will just be added to them. And no, this isn't a bug, that's how it's supposed to be and should be.
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Quote:
Originally Posted by Crayder
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Don't import your map multiple times. The new objects will NOT overwrite the old ones, they will just be added to them. And no, this isn't a bug, that's how it's supposed to be and should be.
I'm not that stupid lol. I know not to import maps over one another.

Ironically, that did seem to be the issue. I can't recall when I did this though. Must've been a while back.
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Quote:
Originally Posted by charlibobo
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Hey, I can't move camera
https://www.youtube.com/watch?v=NWu7...ature=*********
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Quote:
Originally Posted by Dignity
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I'm not that stupid lol. I know not to import maps over one another.

Ironically, that did seem to be the issue. I can't recall when I did this though. Must've been a while back.
I'm not saying you're stupid! If I were I'd also be calling myself stupid because I STILL often do this when I'm not thinking about it... I used to think it like reset the map or something, or at least didn't import the pre-existing objects.
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Does any of you guys get a bug, where you get missclicks? The program works fine on my old Celeron, XP machine. But on my Windows 10 laptop, I have the missclick bug (Selects different objects, rather than those you are trying to select) and low FPS.
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I also have that bug. when I click on an item, the cursor snaps to a different position, and if you happen to be holding the button, the object will snap out of position with the cursor.
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Quote:
Originally Posted by bluebaron
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Does any of you guys get a bug, where you get missclicks? The program works fine on my old Celeron, XP machine. But on my Windows 10 laptop, I have the missclick bug (Selects different objects, rather than those you are trying to select) and low FPS.
Quote:
Originally Posted by HeLiOn_PrImE
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I also have that bug. when I click on an item, the cursor snaps to a different position, and if you happen to be holding the button, the object will snap out of position with the cursor.
I also have this problem, but only on my laptop.
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Pls HELP! "Comma" bug!



After opening the editor,It comes out after one minute the error.
Coordinates are wrong. Point changes comma.

Other Info:

SA-MP Map Construction (Goulash sandwich edition build 23072014)

Primary screen color depth: 32 bits.
Screen AMD Radeon HD 6800 Series default: 1 resolution: 1920x1080 location (0, 0 )

Running from: D:\Adatok\MapEditor[GTASA]\GTA San Andreas\editor.exe
GTA path - HKLM: "D:\Adatok\MapEditor[GTASA]\GTA San Andreas\gta_sa.exe"

OpenGL: 4.5.13399 Compatibility Profile Context 15.200.1062.1004
Renderer: AMD Radeon HD 6800 Series
Vendor: ATI Technologies Inc.
OS: Windows 10 pro x64
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It is possible to add an improvement to the program which is to text objects ?, and thus this program would be complete to mapping
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"Please install proper drivers for your graphics card. Google will help you in achieving this task.GDI Generic"
Some way to fix it? I cannot install "proper drivers" for my graphic card.
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Quote:
Originally Posted by EnzoMetlc
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"Please install proper drivers for your graphics card. Google will help you in achieving this task.GDI Generic"
Some way to fix it? I cannot install "proper drivers" for my graphic card.
better computer
or download modded drivers
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Quote:
Originally Posted by Jamester
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better computer
or download modded drivers
I haven't money, I haven't a nice internet (just 32 kb every 3 seconds (mobile hotspot)). I haven't desire to live.
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Hi
i have a problem to open this programm
http://uploads.im/XLE2P.jpg
+1 rep for helper
thankssss
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Quote:
Originally Posted by bluebaron
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Does any of you guys get a bug, where you get missclicks? The program works fine on my old Celeron, XP machine. But on my Windows 10 laptop, I have the missclick bug (Selects different objects, rather than those you are trying to select) and low FPS.
Does no one have a fix for the above issue? Since the last time I posted that, I downgraded to Windows 7. Now the FPS issue is gone, it runs much better but I still have the missclicks.
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