SA-MP 0.3d RC client/server (now released)

Is the most important thread dead?lol:P
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Quote:
Originally Posted by admigo
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Is the most important thread dead?lol:P
I think, Kalcor will Fix "all" Known Bugs.
With that Fix he release the RC10 or the Final 0.3d

He is alone and i mean he goes to Work hard
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RC10 should be impressive
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Lol players talking in thread. Yeah i cant wait for RC10 and i hope they will have good bugfixes
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I doubt there will be any "big bugs" fixed. If he was about to fix them he would have already fixed them in previous RCs.
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some bugs take much time
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Quote:
Originally Posted by Meta
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some bugs take much time
Which are those big bugs.
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Last version is rc10?
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Quote:
Originally Posted by catamarg1
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Last version is rc10?
Noone knows, even Kalcor, as anything might come up during the next RC's.
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Quote:
Originally Posted by Bubelbub
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I think, Kalcor will Fix "all" Known Bugs.
With that Fix he release the RC10 or the Final 0.3d

He is alone and i mean he goes to Work hard
Alone and the rest of the team?? What are they doing?? :O
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I hope it's gonna be big! : D
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Quote:
Originally Posted by Tomejus
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I hope it's gonna be big! : D
I hope that the Kalcor will surprise us with development RC-10
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Quote:
Originally Posted by LeNy
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I hope that the Kalcor will surprise us with development RC-10
or sa-mp 0.4 :P
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why would he go from 0.3d to 0.4, seems pointless
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Quote:
Originally Posted by Mozz
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why would he go from 0.3d to 0.4, seems pointless
He would only do that if the changes from the previous SA:MP version to the newest one is like the upgrade from 0.2x to 0.3a. Otherwise he will just continue using the rest of the letters in the alphabet.
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Quote:
Originally Posted by FufLa
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I doubt there will be any "big bugs" fixed. If he was about to fix them he would have already fixed them in previous RCs.
The thing with bugs in previous RC's is they would react different with the features added. So it only makes sense to fix bugs as they go.
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Quote:
Originally Posted by Tomejus
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I hope it's gonna be big! : D
Just look on the main post: It IS big :P
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Does anyone know why songs on the radio stations haven't been made playable yet?
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Quote:
Originally Posted by [HLF]Southclaw
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Ah it's been fixed now!
The native used to say

native GetPlayerHealth(playerid);

Implying it returned the value, but it was missing the &Float:health parameter meaning you had to pass a variable.
Weird, started scripting since 0.3a and never encouraged that problem.. always worked
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If you're obsessive & compulsive, then why the hell would you use Pawno?! It satisfies neither of those traits.
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