[Map] Town Island
#1

Just a small island/town I made, its not perfect but yeah, can be worked on.
Took me, 4 hours or so.

http://imageshack.us/photo/my-images/801/samp006gy.png/

Objects:
Code:
CreateObject(10820,2951.67724609,-1991.50512695,20.57999992,0.00000000,0.00000000,0.00000000); //object(baybridge1_sfse) (1)
CreateObject(10821,3104.71337891,-1991.50512695,36.66631317,0.00000000,0.00000000,180.00000000); //object(baybridge2_sfse) (1)
CreateObject(10822,3349.34179688,-1991.50512695,30.54000092,0.00000000,0.00000000,180.00000000); //object(baybridge3_sfse) (1)
CreateObject(10823,3542.09960938,-1991.50488281,26.20000076,0.00000000,0.00000000,180.00000000); //object(baybridge4_sfse) (1)
CreateObject(3554,2867.72021484,-1963.29992676,5.25097466,0.00000000,0.00000000,90.00000000); //object(visagesign04) (1)
CreateObject(5811,2875.04370117,-1991.64562988,13.37733650,0.00000000,0.00000000,90.00000000); //object(lawnmallsign1) (1)
CreateObject(6524,3631.74121094,-1991.70532227,14.92786026,0.00000000,0.00000000,45.00000000); //object(rdsign01_law03) (1)
CreateObject(8408,3069.04125977,-1991.69250488,24.14516068,0.00000000,0.00000000,90.00000000); //object(carparksign02_lvs) (1)
CreateObject(6959,3655.91796875,-1991.50512695,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (1)
CreateObject(6959,3655.91894531,-2031.48925781,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (2)
CreateObject(6959,3655.91796875,-1951.50488281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (3)
CreateObject(6959,3697.25976562,-1991.50488281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (4)
CreateObject(6959,3697.25976562,-2031.48999023,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (6)
CreateObject(6959,3738.60156250,-2031.48925781,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (8)
CreateObject(6959,3738.60156250,-1951.50488281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (9)
CreateObject(6959,3655.91894531,-2071.47412109,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (10)
CreateObject(6959,3697.25976562,-2071.47412109,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (11)
CreateObject(6959,3738.60156250,-2071.47412109,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (12)
CreateObject(6959,3655.91796875,-1911.52001953,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (15)
CreateObject(6959,3738.60156250,-1911.51953125,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (16)
CreateObject(6959,3697.25976562,-1951.52001953,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (17)
CreateObject(6959,3697.25976562,-1911.51953125,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (18)
CreateObject(6959,3779.94360352,-2071.47363281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (19)
CreateObject(6959,3779.94360352,-2031.48925781,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (20)
CreateObject(6959,3738.60156250,-1991.50488281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (21)
CreateObject(6959,3779.94360352,-1991.50488281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (22)
CreateObject(6959,3779.94360352,-1951.50488281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (23)
CreateObject(6959,3779.94360352,-1911.51953125,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (24)
CreateObject(6910,3660.94335938,-1932.43652344,14.69999981,0.00000000,0.00000000,179.99450684); //object(vgnprtlstation_01) (2)
CreateObject(984,3635.25708008,-1965.25354004,10.56176853,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (1)
CreateObject(984,3635.22753906,-1952.46118164,10.56176853,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (2)
CreateObject(5142,3745.79565430,-1919.73925781,16.56999969,0.00000000,0.00000000,180.00000000); //object(las2plaza1bit) (1)
CreateObject(983,3713.65698242,-1935.87268066,10.61783695,0.00000000,0.00000000,270.33251953); //object(fenceshit3) (1)
CreateObject(4011,3713.33837891,-2074.62670898,9.01590157,0.00000000,0.00000000,270.00000000); //object(figfree2_lan) (2)
CreateObject(7520,3640.79956055,-2046.78576660,10.07386398,0.00000000,0.00000000,91.35516357); //object(vgnlowbuild203) (1)
CreateObject(984,3635.34887695,-2018.00329590,10.56176853,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (3)
CreateObject(10377,3835.70947266,-2077.41674805,28.20013237,0.00000000,0.00000000,90.00000000); //object(cityhall_sfs) (1)
CreateObject(6959,3821.28564453,-2071.47363281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (25)
CreateObject(6959,3862.62695312,-2031.48925781,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (26)
CreateObject(6959,3862.62695312,-1991.50488281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (27)
CreateObject(6959,3821.28564453,-1951.50488281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (28)
CreateObject(6959,3821.28515625,-1911.51953125,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (29)
CreateObject(6959,3862.62695312,-1911.51953125,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (30)
CreateObject(6959,3862.62695312,-1951.50488281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (31)
CreateObject(6959,3821.28515625,-1991.50488281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (32)
CreateObject(6959,3821.28515625,-2031.48925781,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (33)
CreateObject(6959,3862.62695312,-2071.47363281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (34)
CreateObject(7950,3789.58007812,-1918.83300781,3.60276127,0.00000000,0.00000000,0.00000000); //object(vegaspumphouse02) (1)
CreateObject(1652,3653.59912109,-1989.56811523,10.60110664,0.00000000,0.00000000,180.00000000); //object(fencehaiti) (1)
CreateObject(1652,3653.37719727,-1993.68750000,10.60110664,0.00000000,0.00000000,0.00000000); //object(fencehaiti) (2)
CreateObject(1652,3678.98071289,-1993.69091797,10.60110664,0.00000000,0.00000000,0.00000000); //object(fencehaiti) (3)
CreateObject(1652,3679.13427734,-1989.58129883,10.60110664,0.00000000,0.00000000,180.00000000); //object(fencehaiti) (4)
CreateObject(1652,3704.55419922,-1993.69433594,10.60110664,0.00000000,0.00000000,0.00000000); //object(fencehaiti) (11)
CreateObject(1652,3704.68334961,-1989.58801270,10.60110664,0.00000000,0.00000000,0.00000000); //object(fencehaiti) (12)
CreateObject(1652,3730.12573242,-1993.72778320,10.60110664,0.00000000,0.00000000,0.00000000); //object(fencehaiti) (14)
CreateObject(1652,3730.25878906,-1989.58691406,10.60110664,0.00000000,0.00000000,0.00000000); //object(fencehaiti) (15)
CreateObject(8678,3702.75903320,-2026.70837402,10.44999981,0.00000000,0.00000000,0.00000000); //object(wdngchplgrnd01_lvs) (1)
CreateObject(18552,3718.05175781,-2031.37744141,10.00000000,0.00000000,0.00000000,180.00000000); //object(cunts_ammun) (1)
CreateObject(2959,3721.05395508,-2023.86999512,10.12968731,0.00000000,0.00000000,90.00000000); //object(rider1_door) (1)
CreateObject(2957,3702.67553711,-2032.18457031,11.44641018,0.00000000,0.00000000,90.00000000); //object(chinatgaragedoor) (1)
CreateObject(996,3642.57592773,-2044.02209473,10.67384434,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier1) (1)
CreateObject(996,3652.93359375,-2043.93603516,10.67384434,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier1) (2)
CreateObject(3466,3756.56787109,-2031.51379395,12.46141624,0.00000000,0.00000000,270.00000000); //object(shabbyhouse01_lvs) (1)
CreateObject(3483,3784.57739258,-2035.30175781,16.89999962,0.00000000,0.00000000,180.00000000); //object(vegasxrexhse09) (1)
CreateObject(3487,3810.16162109,-2035.26159668,16.60000038,0.00000000,0.00000000,180.00000000); //object(vegasxrexhse06) (1)
CreateObject(3501,3866.93237305,-2037.12658691,12.60669804,0.00000000,0.00000000,0.00000000); //object(vgsxrefpartm1) (1)
CreateObject(7489,3846.16186523,-1917.08129883,9.92508888,0.00000000,0.00000000,270.00000000); //object(vgnhseing34) (1)
CreateObject(6959,3903.96899414,-1911.51953125,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (30)
CreateObject(6959,3903.96899414,-1951.50488281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (31)
CreateObject(6959,3903.96899414,-1991.50488281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (27)
CreateObject(6959,3903.96899414,-2071.47363281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (34)
CreateObject(6959,3903.96899414,-2031.48925781,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (26)
CreateObject(6959,3945.31103516,-1911.51953125,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (30)
CreateObject(6959,3945.31103516,-1951.50488281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (31)
CreateObject(6959,3945.31103516,-1991.50488281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (27)
CreateObject(6959,3945.31103516,-2031.48925781,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (26)
CreateObject(6959,3945.31103516,-2071.47363281,9.95633888,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (34)
CreateObject(16122,3959.39013672,-2073.40161133,2.32346940,0.00000000,0.00000000,10.00000000); //object(des_rockgp2_11) (1)
CreateObject(16122,3958.87768555,-2003.94055176,0.10102025,0.00000000,0.00000000,9.99755859); //object(des_rockgp2_11) (2)
CreateObject(16122,3972.40405273,-1921.86987305,2.32346940,0.00000000,0.00000000,9.99755859); //object(des_rockgp2_11) (3)
CreateObject(16122,3917.35034180,-2092.46972656,2.32346940,0.00000000,0.00000000,300.00000000); //object(des_rockgp2_11) (4)
CreateObject(16122,3841.64868164,-2101.81713867,2.32346940,0.00000000,0.00000000,299.99816895); //object(des_rockgp2_11) (5)
CreateObject(16122,3778.40600586,-2100.54858398,2.32346940,0.00000000,0.00000000,299.99816895); //object(des_rockgp2_11) (6)
CreateObject(16122,3705.01513672,-2087.45410156,2.32346940,0.00000000,0.00000000,299.99816895); //object(des_rockgp2_11) (7)
CreateObject(16122,3644.73535156,-2092.01074219,2.32346940,0.00000000,0.00000000,299.99816895); //object(des_rockgp2_11) (8)
CreateObject(16122,3626.80200195,-2034.29748535,0.10102025,0.00000000,0.00000000,210.00000000); //object(des_rockgp2_11) (9)
CreateObject(16122,3638.84960938,-1915.15124512,0.10102025,0.00000000,0.00000000,190.00000000); //object(des_rockgp2_11) (11)
CreateObject(16122,3680.31054688,-1891.31066895,2.32346940,0.00000000,0.00000000,299.00000000); //object(des_rockgp2_11) (12)
CreateObject(16122,3761.06860352,-1880.30895996,2.32346940,0.00000000,0.00000000,298.99841309); //object(des_rockgp2_11) (13)
CreateObject(16122,3852.89648438,-1887.63732910,2.32346940,0.00000000,0.00000000,298.99841309); //object(des_rockgp2_11) (14)
CreateObject(16122,3932.78857422,-1882.66345215,2.32346940,0.00000000,0.00000000,298.99841309); //object(des_rockgp2_11) (15)
CreateObject(3749,3898.86401367,-1914.29455566,15.78350353,0.00000000,0.00000000,90.00000000); //object(clubgate01_lax) (1)
CreateObject(8148,3897.62866211,-2004.02416992,13.02611542,0.00000000,0.00000000,0.00000000); //object(vgsselecfence02) (1)
CreateObject(987,3898.77709961,-1904.49816895,10.09196663,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (1)
CreateObject(980,3898.22924805,-1914.26794434,12.69848061,0.00000000,0.00000000,90.00000000); //object(airportgate) (1)
CreateObject(8420,3938.20800781,-2047.09252930,9.98994446,0.00000000,0.00000000,90.00000000); //object(arprtcrprk04_lvs) (1)
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#2

Wow nice 9/10
Reply
#3

Wow Cool
Reply
#4

Thanks, hope you enjoy / like it.
Reply
#5

Hmm Hint: It could use better pictures of the map before I bother downloading it
Reply
#6

Looks nice.
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