[GameMode] SA-MP Ingame Editor
#21

Looks awsome!
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#22

Very nice!
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#23

That's AWESOME EDITOR!
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#24

That looks great!
9/10, keep it up!
If you can add more options to it it will be awesome
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#25

Thanks people

Quote:
Originally Posted by Anzhelov
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That looks great!
9/10, keep it up!
If you can add more options to it it will be awesome
Sure I can... And I will (look at comming soon), but I don't know what I could add after that.. The main things for creating a gamemode are implemented in 1.5... Do you have any ideas for more things that can be created by this?
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#26

A nicer thing would be that you can decide the behavior of the gamemode using dialogs.

For example you can add a "/callback" command, and the user will see a list of the most important Callbacks/Events.
Then, when you select it, you can add basic functions... It would be awesome for beginners, like my brother, that wants to learn how to script, and I'm teaching him.
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#27

Yeah your right... theoretically I could add an ingame pawn editor and letting the server compile the script.
RyDeR worked out a nice script for this
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#28

nice update
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#29

Wooow...this is so cool and usefull
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#30

will you release more updates?
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#31

nicee!!!!!!!!!!!!!!!!!!! im using this!
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#32

and /sound is not working
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#33

for me its working. /sound [ID], and turn the volume up a bit
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#34

Are you sure? i tryed it and nothing same with /s for the skin thing
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#35

Why /s ?
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#36

i dont know but i am not able to work with it correctly
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#37

very very nice release
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#38

Remove AllowAdminTeleport(1); it wont work as the function is already removed from 0.3d, and add OnPlayerClickMap.
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#39

I know lol, this release is old...
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#40

Quote:
Originally Posted by NaS
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I know lol, this release is old...
that was a reminder
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