04.09.2011, 04:42
pawn Code:
// OnPlayerZCMDText -- CUSTOM MADE // THINGY!!! LOL!
CMD:help(playerid, params[])
{
SendClientMessage(playerid, COL_YELLOW,":: ACCOUNT :: /rules /stats /account /changename /rules /information");
SendClientMessage(playerid, COL_YELLOW,":: GENERAL :: /pay /charity /time /buy /unrentcar /unrentbike /switchkey /id /drink /clothes /doro /wo /knock /doorshout /resetspawn");
SendClientMessage(playerid, COL_YELLOW,":: GENERAL :: /resetupgrades(50k) /buygun /lock /skill /licenses /showlicenses(/sl) /report /atalk /animlist /stopanim /fuel /use");
SendClientMessage(playerid, COL_YELLOW,":: GENERAL :: (/re)port /cancel /accept /eject /usedrugs /contract /fill /admins (/f)actionlist /gps /chatmode /fightstyle /(de)attachweapon");
SendClientMessage(playerid, COL_YELLOW,":: GENERAL :: (/wi)ndows /coin /trunk (/inv)entory /knock /knockout /give /gateopen /sid /smoke /(sur)render /cophelp /selectspawn");
SendClientMessage(playerid, COL_YELLOW,":: CHAT :: (/o)oc /me /(ad)vertise (/cw)hisper (/s)hout /(w)hisper (/b) /(l)ocal (/f)action /me /do /togfam /togpm /togphone");
SendClientMessage(playerid, COL_YELLOW,":: BANK :: /balance /withdraw /deposit /wiretransfer /atm");
}
if(IsPlayerVipType(playerid,1))
{
SendClientMessage(playerid, COL_YELLOW,":: ACCOUNT :: /rules /stats /account /changename /rules /information");
SendClientMessage(playerid, COL_YELLOW,":: GENERAL :: /pay /charity /time /buy /unrentcar /unrentbike /switchkey /id /drink /clothes /doro /wo /knock /doorshout /resetspawn");
SendClientMessage(playerid, COL_YELLOW,":: GENERAL :: /resetupgrades(50k) /buygun /lock /skill /licenses /showlicenses(/sl) /report /atalk /animlist /stopanim /fuel /use");
SendClientMessage(playerid, COL_YELLOW,":: GENERAL :: (/re)port /cancel /accept /eject /usedrugs /contract /fill /admins (/f)actionlist /gps /chatmode /fightstyle /(de)attachweapon");
SendClientMessage(playerid, COL_YELLOW,":: GENERAL :: (/wi)ndows /coin /trunk (/inv)entory /knock /knockout /give /gateopen /sid /smoke /(sur)render /cophelp /selectspawn");
SendClientMessage(playerid, COL_YELLOW,":: CHAT :: (/o)oc /me /(ad)vertise (/cw)hisper (/s)hout /(w)hisper (/b) /(l)ocal (/f)action /me /do /togfam /togpm /togphone");
SendClientMessage(playerid, COL_YELLOW,":: BANK :: /balance /withdraw /deposit /wiretransfer /atm");
SendClientMessage(playerid, COL_YELLOW,":: SAPD :: /balance /withdraw /deposit /wiretransfer /atm");
SendClientMessage(playerid, COL_YELLOW,":: SAPD :: /balance /withdraw /deposit /wiretransfer /atm");
SendClientMessage(playerid, COL_YELLOW,":: SAPD :: /balance /withdraw /deposit /wiretransfer /atm");
}
if(IsPlayerVipType(playerid,2))
{
SendClientMessage(playerid, COL_YELLOW,":: ACCOUNT :: /rules /stats /account /changename /rules /information");
SendClientMessage(playerid, COL_YELLOW,":: GENERAL :: /pay /charity /time /buy /unrentcar /unrentbike /switchkey /id /drink /clothes /doro /wo /knock /doorshout /resetspawn");
SendClientMessage(playerid, COL_YELLOW,":: GENERAL :: /resetupgrades(50k) /buygun /lock /skill /licenses /showlicenses(/sl) /report /atalk /animlist /stopanim /fuel /use");
SendClientMessage(playerid, COL_YELLOW,":: GENERAL :: (/re)port /cancel /accept /eject /usedrugs /contract /fill /admins (/f)actionlist /gps /chatmode /fightstyle /(de)attachweapon");
SendClientMessage(playerid, COL_YELLOW,":: GENERAL :: (/wi)ndows /coin /trunk (/inv)entory /knock /knockout /give /gateopen /sid /smoke /(sur)render /cophelp /selectspawn");
SendClientMessage(playerid, COL_YELLOW,":: CHAT :: (/o)oc /me /(ad)vertise (/cw)hisper (/s)hout /(w)hisper (/b) /(l)ocal (/f)action /me /do /togfam /togpm /togphone");
SendClientMessage(playerid, COL_YELLOW,":: BANK :: /balance /withdraw /deposit /wiretransfer /atm");
SendClientMessage(playerid, COL_YELLOW,":: FBI :: /balance /withdraw /deposit /wiretransfer /atm");
SendClientMessage(playerid, COL_YELLOW,":: FBI :: /balance /withdraw /deposit /wiretransfer /atm");
SendClientMessage(playerid, COL_YELLOW,":: FBI :: /balance /withdraw /deposit /wiretransfer /atm");
}
if(IsPlayerVipType(playerid,3))
{
SendClientMessage(playerid, COL_YELLOW,":: ACCOUNT :: /rules /stats /account /changename /rules /information");
SendClientMessage(playerid, COL_YELLOW,":: GENERAL :: /pay /charity /time /buy /unrentcar /unrentbike /switchkey /id /drink /clothes /doro /wo /knock /doorshout /resetspawn");
SendClientMessage(playerid, COL_YELLOW,":: GENERAL :: /resetupgrades(50k) /buygun /lock /skill /licenses /showlicenses(/sl) /report /atalk /animlist /stopanim /fuel /use");
SendClientMessage(playerid, COL_YELLOW,":: GENERAL :: (/re)port /cancel /accept /eject /usedrugs /contract /fill /admins (/f)actionlist /gps /chatmode /fightstyle /(de)attachweapon");
SendClientMessage(playerid, COL_YELLOW,":: GENERAL :: (/wi)ndows /coin /trunk (/inv)entory /knock /knockout /give /gateopen /sid /smoke /(sur)render /cophelp /selectspawn");
SendClientMessage(playerid, COL_YELLOW,":: CHAT :: (/o)oc /me /(ad)vertise (/cw)hisper (/s)hout /(w)hisper (/b) /(l)ocal (/f)action /me /do /togfam /togpm /togphone");
SendClientMessage(playerid, COL_YELLOW,":: BANK :: /balance /withdraw /deposit /wiretransfer /atm");
SendClientMessage(playerid, COL_YELLOW,":: PWORKS :: /balance /withdraw /deposit /wiretransfer /atm");
SendClientMessage(playerid, COL_YELLOW,":: PWORKS :: /balance /withdraw /deposit /wiretransfer /atm");
SendClientMessage(playerid, COL_YELLOW,":: PWORKS :: /balance /withdraw /deposit /wiretransfer /atm");
return 1;
}