16.07.2013, 14:40
Crash a player.
It's usefull.
The command on hisself, isnt usefull.
But the crash is.
(To Ban/kick + Crash hackers etc.) (Hackers can avoid kicks).
Also this snippet can be avoided, but not that easy as Kick.
It's usefull.
The command on hisself, isnt usefull.
But the crash is.
(To Ban/kick + Crash hackers etc.) (Hackers can avoid kicks).
Also this snippet can be avoided, but not that easy as Kick.
pawn Код:
CMD:crash(playerid, params[])
{
new string[128], playerb;
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(PlayerInfo[playerid][pAdmin] < 4) return SendClientMessage(playerid, COLOR_GREY, "You are not authorized to use this command.");
if(!aDuty[playerid]) return SendClientMessage(playerid, COLOR_GREY, "You are not on Admin Duty.");
if(sscanf(params, "u", playerb)) return SendClientMessage(playerid, COLOR_WHITE, "[Usage]: /crash [playerid]");
if(PlayerInfo[playerid][pAdmin] < PlayerInfo[playerb][pAdmin]) return SendClientMessage(playerid, COLOR_GREY, "Player has a higher admin level than you.");
GameTextForPlayer(playerb, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 1000, 0);
GameTextForPlayer(playerb, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 2000, 1);
GameTextForPlayer(playerb, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 3000, 2);
GameTextForPlayer(playerb, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 4000, 3);
GameTextForPlayer(playerb, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 5000, 4);
GameTextForPlayer(playerb, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 6000, 5);
GameTextForPlayer(playerb, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 7000, 6);
SendClientMessage(playerid, COLOR_WHITE, ""•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/");
SendClientMessage(playerid, COLOR_WHITE, ""•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/");
SendClientMessage(playerid, COLOR_WHITE, ""•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/");
SendClientMessage(playerid, COLOR_WHITE, ""•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/");
SendClientMessage(playerid, COLOR_WHITE, ""•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/");
SendClientMessage(playerid, COLOR_WHITE, ""•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/");
SendClientMessage(playerid, COLOR_WHITE, ""•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/");
format(string, sizeof(string), "You have crashed %s 's game", RPN(playerb));
SendClientMessage(playerid,COLOR_RED, string);
format(string, sizeof(string), "AdmWarn: %s has crashed %s his game.", RPN(playerid), RPN(playerb));
SendAdminMessage(COLOR_DARKRED, 1, string);
return 1;
}