pawn Код:
//TEXT VELO
Background = TextDrawCreate(HUD_INDEX+111.000000,HUD_INDEX2+77.000000,"_"); // fundo
TextDrawUseBox(Background,1);
TextDrawBoxColor(Background,0x00000033);
TextDrawTextSize(Background,529.000000,0.000000);
TextDrawAlignment(Background,0);
TextDrawBackgroundColor(Background,0x000000ff);
TextDrawFont(Background,1);
TextDrawLetterSize(Background,-3.700000,5.100007);
TextDrawColor(Background,0xffffffff);
TextDrawSetProportional(Background,1);
TextDrawSetShadow(Background,1);
Topbar = TextDrawCreate(HUD_INDEX+111.000000,HUD_INDEX2+75.000000,"_"); //borda de cima
TextDrawUseBox(Topbar,1);
TextDrawBoxColor(Topbar,0x00000ff);
TextDrawTextSize(Topbar,530.000000,185.000000);
TextDrawAlignment(Topbar,0);
TextDrawBackgroundColor(Topbar,0x000000ff);
TextDrawFont(Topbar,3);
TextDrawLetterSize(Topbar,2.799999,-0.200000);
TextDrawColor(Topbar,0xffffffff);
TextDrawSetOutline(Topbar,1);
TextDrawSetProportional(Topbar,1);
TextDrawSetShadow(Topbar,1);
Leftbar = TextDrawCreate(HUD_INDEX+32.000000,HUD_INDEX2+75.000000,"_"); // borda esquerda
TextDrawUseBox(Leftbar,1);
TextDrawBoxColor(Leftbar,0x000000ff);
TextDrawTextSize(Leftbar,530.000000,32.000000);
TextDrawAlignment(Leftbar,0);
TextDrawBackgroundColor(Leftbar,0x000000ff);
TextDrawFont(Leftbar,3);
TextDrawLetterSize(Leftbar,1.000000,5.299999);
TextDrawColor(Leftbar,0xffffffff);
TextDrawSetOutline(Leftbar,1);
TextDrawSetProportional(Leftbar,1);
TextDrawSetShadow(Leftbar,1);
Bottombar = TextDrawCreate(HUD_INDEX+32.000000,HUD_INDEX2+126.000000,"_"); // borda de baixo
TextDrawUseBox(Bottombar,1);
TextDrawBoxColor(Bottombar,0x000000ff);
TextDrawTextSize(Bottombar,609.000000,82.000000);
TextDrawAlignment(Bottombar,0);
TextDrawBackgroundColor(Bottombar,0x000000ff);
TextDrawFont(Bottombar,3);
TextDrawLetterSize(Bottombar,1.500000,-0.200000);
TextDrawColor(Bottombar,0xffffffff);
TextDrawSetOutline(Bottombar,1);
TextDrawSetProportional(Bottombar,1);
TextDrawSetShadow(Bottombar,1);
Rightbar = TextDrawCreate(HUD_INDEX+113.000000,HUD_INDEX2+75.000000,"_"); // borda direita
TextDrawUseBox(Rightbar,1);
TextDrawBoxColor(Rightbar,0x000000ff);
TextDrawTextSize(Rightbar,607.000000,-1.000000);
TextDrawAlignment(Rightbar,0);
TextDrawBackgroundColor(Rightbar,0x000000ff);
TextDrawLetterSize(Rightbar,0.199999,5.399997);
TextDrawFont(Rightbar,3);
TextDrawColor(Rightbar,0xffffffff);
TextDrawSetOutline(Rightbar,1);
TextDrawSetProportional(Rightbar,1);
TextDrawSetShadow(Rightbar,1);
SpeedBarBackground = TextDrawCreate(HUD_INDEX+38.000000,HUD_INDEX2+97.000000,"_"); // fundo barra velocidade
TextDrawUseBox(SpeedBarBackground,1);
TextDrawBoxColor(SpeedBarBackground,0x00ff0033);
TextDrawTextSize(SpeedBarBackground,603.000000,64.000000);
TextDrawAlignment(SpeedBarBackground,0);
TextDrawBackgroundColor(SpeedBarBackground,0x000000ff);
TextDrawFont(SpeedBarBackground,3);
TextDrawLetterSize(SpeedBarBackground,1.000000,-0.000000);
TextDrawColor(SpeedBarBackground,0xffffffff);
TextDrawSetOutline(SpeedBarBackground,1);
TextDrawSetProportional(SpeedBarBackground,1);
TextDrawSetShadow(SpeedBarBackground,1);
HealthBarBackground = TextDrawCreate(HUD_INDEX+107.000000,HUD_INDEX2+120.000000,"_"); // fundo barra vida
TextDrawUseBox(HealthBarBackground,1);
TextDrawBoxColor(HealthBarBackground,0xff000033);
TextDrawTextSize(HealthBarBackground,534.000000,0.000000);
TextDrawAlignment(HealthBarBackground,0);
TextDrawBackgroundColor(HealthBarBackground,0x000000ff);
TextDrawFont(HealthBarBackground,3);
TextDrawLetterSize(HealthBarBackground,1.000000,-0.000000);
TextDrawColor(HealthBarBackground,0xffffffff);
TextDrawSetOutline(HealthBarBackground,1);
TextDrawSetProportional(HealthBarBackground,1);
TextDrawSetShadow(HealthBarBackground,1);
LowHealthLine = TextDrawCreate(HUD_INDEX+56.000000,HUD_INDEX2+120.000000,"_"); // barra branca da vida
TextDrawUseBox(LowHealthLine,1);
TextDrawBoxColor(LowHealthLine,0xffffffff);
TextDrawTextSize(LowHealthLine,551.000000,0.000000);
TextDrawAlignment(LowHealthLine,0);
TextDrawBackgroundColor(LowHealthLine,0x000000ff);
TextDrawFont(LowHealthLine,3);
TextDrawLetterSize(LowHealthLine,0.199999,-0.000000);
TextDrawColor(LowHealthLine,0xffffffff);
TextDrawSetOutline(LowHealthLine,1);
TextDrawSetProportional(LowHealthLine,1);
TextDrawSetShadow(LowHealthLine,1);
for(new i=0; i<GetMaxPlayers(); i++)
{
HUDTexts[i] = TextDrawCreate(HUD_INDEX+35.000000,HUD_INDEX2+76.000000, " "); // escritas
TextDrawAlignment(HUDTexts[i],0);
TextDrawBackgroundColor(HUDTexts[i],0x000000ff);
TextDrawFont(HUDTexts[i],1);
TextDrawLetterSize(HUDTexts[i],0.199999,0.899999);
TextDrawSetProportional(HUDTexts[i],1);
TextDrawSetShadow(HUDTexts[i],1);
TextDrawColor(HUDTexts[i],0xffff00ff);
SpeedBar[i] = TextDrawCreate(HUD_INDEX+38.000000,HUD_INDEX2+97.000000,"_"); // barra velocidade
TextDrawUseBox(SpeedBar[i],1);
TextDrawBoxColor(SpeedBar[i],0x00ff0066);
TextDrawAlignment(SpeedBar[i],0);
TextDrawBackgroundColor(SpeedBar[i],0x000000ff);
TextDrawFont(SpeedBar[i],3);
TextDrawLetterSize(SpeedBar[i],9.100000,-0.000000);
TextDrawColor(SpeedBar[i],0xffffffff);
TextDrawSetOutline(SpeedBar[i],1);
TextDrawSetProportional(SpeedBar[i],1);
TextDrawSetShadow(SpeedBar[i],1);
HealthBar[i] = TextDrawCreate(HUD_INDEX+38.000000,HUD_INDEX2+120.000000,"_"); // barra vida
TextDrawUseBox(HealthBar[i],1);
TextDrawBoxColor(HealthBar[i],0xff000066);
TextDrawAlignment(HealthBar[i],0);
TextDrawBackgroundColor(HealthBar[i],0x000000ff);
TextDrawFont(HealthBar[i],3);
TextDrawLetterSize(HealthBar[i],1.000000,-0.000000);
TextDrawColor(HealthBar[i],0xffffffff);
TextDrawSetOutline(HealthBar[i],1);
TextDrawSetProportional(HealthBar[i],1);
TextDrawSetShadow(HealthBar[i],1);
}