[Include] BNeons - Set your wanted vehicle neon by just 1 line! Simple Neon Include
#1

Hello, I made this include because I was quite bored.
I know there might be many of those, but still, this is pretty easy to use.


What's this?

The topic says it all.
It's a simple neon system, that allows you to set whichever neon you like by just 1 line.


How to use?

1. Put the include file in youw pawno/includes folder.
2. Open your gamemode, and at the top where are the includes, add
pawn Code:
#include <Neons>
You are now ready to use the function SetNeon(vehicleid, neonmode, neoncolor);



Explanation
  • neonmode - true if you want the neon to show, false if you want to disable it.
  • neoncolor - Choose the neon color! Red, blue, green, yellow, pink or white? Up to you.

Download

Click me!

Give me the credits, or not? Up to you!

Enjoy!
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#2

Nice, again
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#3

Nice One!
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#4

It's nice though, I hope you know you're making a array with 2000 cells. I'd recommend using rBits for this situation. It's so damn large.
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#5

Quote:
Originally Posted by Lorenc_
View Post
It's nice though, I hope you know you're making a array with 2000 cells. I'd recommend using rBits for this situation. It's so damn large.
nice
but it will be better if you will use rBits
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#6

very nice and usefull Good job bro'
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#7

Would be nice with offsets for every vehicle

Pretty nice.
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