stuntserver /v bug
#1

when i login on my server, and do /v do spawn a vehcile, it spawns for 2 seconds and goes away, someone said it could be ID 0 bug, i use dcmd.


EDIT: CODE

dcmd_v(playerid,params[]) {
new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index);
if(!strlen(tmp)) return SendClientMessage(playerid, 0xFFFF00FF, "USAGE: /v [Modelid/Name]");
new car, colour1, colour2, string[128];
if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp);
if(car < 400 || car > 611) return SendClientMessage(playerid, 0xFFFF00FF, "ERROR: Invalid Vehicle Model");
if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
if(PlayerInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid) ) CarDeleter(PlayerInfo[playerid][pCar]);
new vehicleid,Float:X,Float:Y,Float:Z, Float:Angle,int1; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid);
vehicleid = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1); LinkVehicleToInterior(vehicleid,int1); SetVehicleVirtualWorld(vehicleid, GetPlayerVirtualWorld(playerid)); PutPlayerInVehicle(playerid,vehicleid,0);
PlayerInfo[playerid][pCar] = vehicleid;
format(string, sizeof(string), "%s spawned a \"%s\" (Model:%d) colour (%d, %d), at %0.2f, %0.2f, %0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z);
format(string, sizeof(string), "You have spawned a \"%s\" (Model:%d) colour (%d, %d)", VehicleNames[car-400], car, colour1, colour2);

if(GetVehicleModel(vehicleid)==476){
SendClientMessage(playerid, 0xFF0000FF, "[SERVER] You Have Been Warped to /World1 (DM World) for using a DM Vehicle.");
LinkVehicleToInterior(vehicleid ,0);
SetVehicleVirtualWorld(vehicleid , 1);
SetPlayerVirtualWorld(playerid, 1);
PutPl
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#2

Any response?
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#3

Maybe show us the code and we will be able to help!
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#4

dcmd_v(playerid,params[]) {
new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index);
if(!strlen(tmp)) return SendClientMessage(playerid, 0xFFFF00FF, "USAGE: /v [Modelid/Name]");
new car, colour1, colour2, string[128];
if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp);
if(car < 400 || car > 611) return SendClientMessage(playerid, 0xFFFF00FF, "ERROR: Invalid Vehicle Model");
if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
if(PlayerInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid) ) CarDeleter(PlayerInfo[playerid][pCar]);
new vehicleid,Float:X,Float:Y,Float:Z, Float:Angle,int1; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid);
vehicleid = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1); LinkVehicleToInterior(vehicleid,int1); SetVehicleVirtualWorld(vehicleid, GetPlayerVirtualWorld(playerid)); PutPlayerInVehicle(playerid,vehicleid,0);
PlayerInfo[playerid][pCar] = vehicleid;
format(string, sizeof(string), "%s spawned a \"%s\" (Model:%d) colour (%d, %d), at %0.2f, %0.2f, %0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z);
format(string, sizeof(string), "You have spawned a \"%s\" (Model:%d) colour (%d, %d)", VehicleNames[car-400], car, colour1, colour2);

if(GetVehicleModel(vehicleid)==476){
SendClientMessage(playerid, 0xFF0000FF, "[SERVER] You Have Been Warped to /World1 (DM World) for using a DM Vehicle.");
LinkVehicleToInterior(vehicleid ,0);
SetVehicleVirtualWorld(vehicleid , 1);
SetPlayerVirtualWorld(playerid, 1);
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#5

Next time use "[pawn]"

pawn Code:
dcmd_v(playerid,params[]) {
new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index);
if(!strlen(tmp)) return SendClientMessage(playerid, 0xFFFF00FF, "USAGE: /v [Modelid/Name]");
new car, colour1, colour2, string[128];
if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp);
if(car < 400 || car > 611) return SendClientMessage(playerid, 0xFFFF00FF, "ERROR: Invalid Vehicle Model");
if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
if(PlayerInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid) ) CarDeleter(PlayerInfo[playerid][pCar]);
new vehicleid,Float:X,Float:Y,Float:Z, Float:Angle,int1; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid);
vehicleid = AddStaticVehicleEx(car, X+3,Y,Z, Angle, colour1, colour2, -1); LinkVehicleToInterior(vehicleid,int1); SetVehicleVirtualWorld(vehicleid, GetPlayerVirtualWorld(playerid)); PutPlayerInVehicle(playerid,vehicleid,0);
PlayerInfo[playerid][pCar] = vehicleid;
format(string, sizeof(string), "%s spawned a \"%s\" (Model:%d) colour (%d, %d), at %0.2f, %0.2f, %0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z);
format(string, sizeof(string), "You have spawned a \"%s\" (Model:%d) colour (%d, %d)", VehicleNames[car-400], car, colour1, colour2);
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