21.08.2011, 00:19
Well i made this:
Its like an anti-cheat for health / armour..(Didn tested)
If i shoot a lagger and doesnt make any effect in his HP or Armour will the player get kicked?
Cause i dont know that callback very mutch , that i downloaded in the other section...
Код:
public OnPlayerShootPlayer(Shooter,Target,Float:HealthLost,Float:ArmourLost)
{
new Float:AC; GetPlayerArmour(Target,AC);
new Float:HP; GetPlayerHealth(Target,HP);
new PNAME[126]; GetPlayerName(Target,PNAME,sizeof(PNAME));
if(AC){
if(!ArmourLost){
new KICKED[256];
format(KICKED,sizeof(KICKED),"%s has been kicked from server.(Reason: Cheats )",PNAME);
SendClientMessageToAll(COLOR_RED,KICKED);
Kick(Target);
}
} else if(HP){
if(!HealthLost){
new KICKED[256];
format(KICKED,sizeof(KICKED),"%s has been kicked from server.(Reason: Cheats )",PNAME);
SendClientMessageToAll(COLOR_RED,KICKED);
Kick(Target);
}
}
return 1;
}
If i shoot a lagger and doesnt make any effect in his HP or Armour will the player get kicked?
Cause i dont know that callback very mutch , that i downloaded in the other section...

