[Map] Porto V2
#1

Tб aн a 2Є versгo do Porto.Espero que gostem

Imagens:



CreateObject:
pawn Код:
AddStaticVehicleEx(484,809.91284180,-2140.51464844,0.00000000,0.00000000,-1,-1,15); //Marquis
AddStaticVehicleEx(484,823.50750732,-2140.34570312,0.00000000,0.00000000,-1,-1,15); //Marquis
AddStaticVehicleEx(484,819.01446533,-2104.18725586,0.00000000,92.50000000,-1,-1,15); //Marquis
AddStaticVehicleEx(484,819.14782715,-2110.92163086,0.00000000,91.25000000,-1,-1,15); //Marquis
AddStaticVehicleEx(484,819.15869141,-2120.40380859,0.00000000,90.50000000,-1,-1,15); //Marquis
AddStaticVehicleEx(473,830.12823486,-2105.06884766,0.00000000,179.75000000,-1,-1,15); //Dinghy
AddStaticVehicleEx(473,837.69104004,-2104.62475586,0.00000000,180.25000000,-1,-1,15); //Dinghy
AddStaticVehicleEx(473,846.58245850,-2104.84448242,0.00000000,180.00000000,-1,-1,15); //Dinghy
AddStaticVehicleEx(473,842.04614258,-2104.50219727,0.00000000,178.49993896,-1,-1,15); //Dinghy
AddStaticVehicleEx(473,834.05517578,-2104.78662109,0.00000000,180.00000000,-1,-1,15); //Dinghy
AddStaticVehicleEx(595,801.20300293,-2137.82006836,0.00000000,0.00000000,-1,-1,15); //Launch
AddStaticVehicleEx(595,795.84167480,-2137.67016602,0.00000000,0.00000000,-1,-1,15); //Launch
AddStaticVehicleEx(595,789.80139160,-2137.80737305,0.00000000,0.00000000,-1,-1,15); //Launch
AddStaticVehicleEx(595,784.24902344,-2138.34448242,0.00000000,0.00000000,-1,-1,15); //Launch
AddStaticVehicleEx(446,786.54278564,-2156.36669922,0.00000000,180.00000000,-1,-1,15); //Squalo
AddStaticVehicleEx(446,793.81604004,-2155.69995117,0.00000000,184.00000000,-1,-1,15); //Squalo
AddStaticVehicleEx(446,801.03515625,-2155.62304688,0.00000000,180.25000000,-1,-1,15); //Squalo
AddStaticVehicleEx(473,830.01562500,-2111.72875977,0.00000000,180.00000000,-1,-1,15); //Dinghy
AddStaticVehicleEx(473,834.35412598,-2111.58813477,0.00000000,180.00000000,-1,-1,15); //Dinghy
AddStaticVehicleEx(473,838.15319824,-2111.49072266,0.00000000,180.00000000,-1,-1,15); //Dinghy
AddStaticVehicleEx(473,842.35217285,-2111.38305664,0.00000000,180.00000000,-1,-1,15); //Dinghy
AddStaticVehicleEx(473,846.50115967,-2111.27661133,0.00000000,180.00000000,-1,-1,15); //Dinghy
AddStaticVehicleEx(473,830.34918213,-2119.34423828,0.00000000,180.00000000,-1,-1,15); //Dinghy
AddStaticVehicleEx(473,834.43695068,-2119.02954102,0.00000000,180.00000000,-1,-1,15); //Dinghy
AddStaticVehicleEx(473,838.74353027,-2119.27172852,0.00000000,180.00000000,-1,-1,15); //Dinghy
AddStaticVehicleEx(473,842.53796387,-2119.07690430,0.00000000,180.00000000,-1,-1,15); //Dinghy
AddStaticVehicleEx(473,846.48211670,-2118.87426758,0.00000000,180.00000000,-1,-1,15); //Dinghy
AddStaticVehicleEx(454,861.10357666,-2122.48681641,0.00000000,270.00000000,-1,-1,15); //Tropic
AddStaticVehicleEx(454,860.47564697,-2131.10595703,0.00000000,270.50000000,-1,-1,15); //Tropic
AddStaticVehicleEx(454,859.87115479,-2140.63989258,0.00000000,270.00000000,-1,-1,15); //Tropic
AddStaticVehicleEx(454,861.88598633,-2113.24829102,0.00000000,270.00000000,-1,-1,15); //Tropic
AddStaticVehicleEx(454,861.56463623,-2104.25341797,0.00000000,270.00000000,-1,-1,15); //Tropic
AddStaticVehicleEx(493,856.30676270,-2150.40576172,0.00000000,177.49993896,-1,-1,15); //Jetmax
AddStaticVehicleEx(493,862.05419922,-2151.10302734,0.00000000,179.50000000,-1,-1,15); //Jetmax
AddStaticVehicleEx(493,868.72784424,-2151.52026367,0.00000000,178.25000000,-1,-1,15); //Jetmax
AddStaticVehicleEx(493,877.68176270,-2161.33300781,0.00000000,181.00000000,-1,-1,15); //Jetmax
AddStaticVehicleEx(493,877.08813477,-2146.10644531,0.00000000,180.74768066,-1,-1,15); //Jetmax
CreateObject(3406,2098.88061523,-112.88140869,-0.64967966,0.00000000,0.00000000,212.99996948); //object(cxref_woodjetty) (1)
CreateObject(3406,2101.88354492,-107.57862091,-0.64279407,0.00000000,0.00000000,304.25000000); //object(cxref_woodjetty) (2)
CreateObject(3406,2096.30981445,-104.51104736,-0.65000010,0.00000000,0.00000000,35.50000000); //object(cxref_woodjetty) (3)
CreateObject(3406,2087.48168945,-95.23946381,-0.65000021,0.00000000,0.00000000,34.75000000); //object(cxref_woodjetty) (4)
CreateObject(3406,2079.87597656,-84.07404327,-0.62500012,0.00000000,0.00000000,31.75000000); //object(cxref_woodjetty) (5)
CreateObject(3406,2096.03735352,-99.11523438,-0.63301200,0.00000000,0.00000000,305.24987793); //object(cxref_woodjetty) (6)
CreateObject(3406,2090.98852539,-91.97428894,-0.65162921,0.00000000,0.00000000,305.49987793); //object(cxref_woodjetty) (7)
CreateObject(3406,2085.90844727,-84.89920044,-0.64999992,0.00000000,0.00000000,304.99987793); //object(cxref_woodjetty) (8)
CreateObject(3406,2072.38916016,-88.69461060,-0.62500012,0.00000000,0.00000000,31.74499512); //object(cxref_woodjetty) (9)
CreateObject(3406,2064.99731445,-93.25138855,-0.62499994,0.00000000,0.00000000,31.75000000); //object(cxref_woodjetty) (10)
CreateObject(3406,2057.51879883,-97.88523102,-0.69999987,0.00000000,0.00000000,31.74499512); //object(cxref_woodjetty) (11)
CreateObject(3406,2050.03759766,-102.41287231,-0.69999987,0.00000000,0.00000000,30.74499512); //object(cxref_woodjetty) (12)
CreateObject(3406,2042.56762695,-106.93618774,-0.69999987,0.00000000,0.00000000,31.74499512); //object(cxref_woodjetty) (13)
CreateObject(3406,2081.22875977,-99.44287109,-0.64999992,0.00000000,0.00000000,34.74975586); //object(cxref_woodjetty) (14)
CreateObject(3406,2074.02880859,-104.40151978,-0.64999992,0.00000000,0.00000000,34.24975586); //object(cxref_woodjetty) (15)
CreateObject(3406,2066.84155273,-109.33042145,-0.64999992,0.00000000,0.00000000,34.74975586); //object(cxref_woodjetty) (16)
CreateObject(3406,2059.81005859,-114.20266724,-0.64999986,0.00000000,0.00000000,34.74975586); //object(cxref_woodjetty) (17)
CreateObject(9958,2043.77709961,-114.62519836,7.17500734,0.00000000,0.00000000,302.50000000); //object(submarr_sfe) (1)
CreateObject(11495,2107.97900391,-116.34133911,1.22499943,0.00000000,0.00000000,34.25000000); //object(des_ranchjetty) (1)
CreateObject(11495,2104.89965820,-132.81829834,1.22499943,0.00000000,0.00000000,304.49987793); //object(des_ranchjetty) (2)
CreateObject(11495,2120.28710938,-134.46025085,1.22500026,0.00000000,0.00000000,34.24987793); //object(des_ranchjetty) (3)
CreateObject(11495,2118.64379883,-149.90376282,1.22499931,0.00000000,0.00000000,304.50000000); //object(des_ranchjetty) (4)
CreateObject(11495,2101.07299805,-161.98947144,1.22499979,0.00000000,0.00000000,304.49707031); //object(des_ranchjetty) (5)
CreateObject(11495,2083.07031250,-174.38838196,1.24999940,0.00000000,0.00000000,304.49707031); //object(des_ranchjetty) (6)
CreateObject(11495,2067.76708984,-172.64477539,1.27499926,0.00000000,0.00000000,212.99705505); //object(des_ranchjetty) (7)
CreateObject(11495,2080.23413086,-162.01054382,1.27499938,0.00000000,0.00000000,213.24206543); //object(des_ranchjetty) (8)
CreateObject(11495,2079.51586914,-190.60905457,1.25000036,0.00000000,0.00000000,213.49208069); //object(des_ranchjetty) (9)
CreateObject(11495,2094.94433594,-192.44085693,1.24999976,0.00000000,0.00000000,123.74200439); //object(des_ranchjetty) (10)
CreateObject(11495,2088.96093750,-183.43119812,1.24796176,0.00000000,0.00000000,122.49206543); //object(des_ranchjetty) (11)
CreateObject(11495,2063.01538086,-126.37741089,1.22500002,0.00000000,0.00000000,213.23913574); //object(des_ranchjetty) (12)
CreateObject(11495,2076.60937500,-117.13943481,1.22499943,0.00000000,0.00000000,213.98913574); //object(des_ranchjetty) (13)
CreateObject(3578,847.76702881,-2067.26025391,12.64522076,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (1)
CreateObject(3578,837.51696777,-2067.24291992,12.64522076,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (2)
CreateObject(3578,830.51654053,-2067.23413086,12.64522076,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (3)
CreateObject(3361,823.53430176,-2072.57202148,9.89998627,0.00000000,0.00000000,269.00000000); //object(cxref_woodstair) (1)
CreateObject(3361,827.29748535,-2076.85864258,5.77499628,0.00000000,0.00000000,359.50000000); //object(cxref_woodstair) (2)
CreateObject(3361,833.27966309,-2076.91601562,1.77499938,0.00000000,0.00000000,359.49462891); //object(cxref_woodstair) (3)
CreateObject(6959,831.98895264,-2077.89282227,0.05494272,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (1)
CreateObject(9339,811.50476074,-2084.80102539,0.72276938,0.00000000,0.00000000,359.75000000); //object(sfnvilla001_cm) (1)
CreateObject(9339,852.54150391,-2086.70922852,0.72276938,0.00000000,0.00000000,359.24719238); //object(sfnvilla001_cm) (3)
CreateObject(9339,824.54833984,-2072.32788086,0.72276938,0.00000000,0.00000000,266.99450684); //object(sfnvilla001_cm) (4)
CreateObject(9339,839.61688232,-2073.11401367,0.72276938,0.00000000,0.00000000,266.98974609); //object(sfnvilla001_cm) (5)
CreateObject(6959,832.00354004,-2079.86547852,0.07806017,0.00000000,0.00000000,0.00000000); //object(vegasnbball1) (2)
CreateObject(9339,811.48120117,-2086.72534180,0.70170987,0.00000000,0.00000000,359.74731445); //object(sfnvilla001_cm) (6)
CreateObject(17068,822.28759766,-2100.64282227,-0.15000001,0.00000000,0.00000000,270.25003052); //object(xjetty01) (1)
CreateObject(17068,841.62823486,-2100.61572266,-0.15000001,0.00000000,0.00000000,269.99719238); //object(xjetty01) (2)
CreateObject(17068,827.18701172,-2112.52709961,-0.17500001,0.00000000,0.50000000,181.74450684); //object(xjetty01) (3)
CreateObject(17068,851.80133057,-2111.39111328,-0.15000021,0.00000000,0.00000000,0.49450684); //object(xjetty01) (4)
CreateObject(17068,817.42370605,-2124.68481445,-0.17500001,0.00000000,0.00000000,271.99450684); //object(xjetty01) (5)
CreateObject(17068,805.73541260,-2135.17309570,-0.17500001,0.00000000,0.00000000,0.99447632); //object(xjetty01) (6)
CreateObject(17068,827.87719727,-2136.20922852,-0.17500001,0.00000000,0.00000000,1.74426270); //object(xjetty01) (7)
CreateObject(17068,851.93328857,-2133.21411133,-0.15000001,0.00000000,0.00000000,0.24426270); //object(xjetty01) (8)
CreateObject(17068,873.88861084,-2155.31250000,-0.15000001,0.00000000,0.00000000,359.49426270); //object(xjetty01) (9)
CreateObject(17068,851.96215820,-2156.91015625,-0.15000001,0.00000000,0.00000000,359.99426270); //object(xjetty01) (10)
CreateObject(17068,862.08331299,-2145.18212891,-0.15000001,0.00000000,0.00000000,89.74426270); //object(xjetty01) (11)
CreateObject(17068,795.83538818,-2145.41210938,-0.17499998,0.00000000,0.00000000,270.74426270); //object(xjetty01) (12)
CreateObject(8556,832.56414795,-2089.96484375,4.56286621,0.00000000,0.00000000,0.00000000); //object(vgshsegate04) (1)

/*
Objects converted: 57
Vehicles converted: 37
Vehicle models found: 6
----------------------
Creditos:
~~>[GuN]Erick[M]<~~ - Criaзгo Geral
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#2

acho ki vc pois muitos barco fico meio estranho mais parabens
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#3

Cara repito oq eu disse na 1 versao esta muito bom mais vc podia dar uma encrementada nos objetos
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#4

Muit bom mais devia ter editado outro tуpico
Reply
#5

Muito Bom!
Mais vocк poderia ter colocado mais objetos, acho que ficou muitos barcos, muito ''Juntos''
[7/10]
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#6

Legal, Mais Hoje em Dia, Nгo Vejo Algo Como > Enfeitar Lugares, Como Banco, Loja de Armas, Pista de Skate, Aeroporto > deixando mais Bonito + RPG, botando Бrvores, Bancos etc. isso seria muito bom pra RPG/RP.
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#7

Sinceramente... a v1 ta melhor, tem mais objetos e eles tгo + bem posicionadaos!
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