[AJUDA] Arrumar Bug /trancar de veнculos!
#1

Boa noite. Porfavor estou a muito tempo procurando algum tуpico feito como esse, sу que num achei nem um.. entгo ainda continuo com meu problema..
й assim por exemplo, a pessoa compra uma casa no server dai a casa ja vem com o carro. Ela usa o /trancar para destrancar o carro, sу que o carro nгo destrancar.. nгo aconteзe nada. e quando compra um novo carro pelo comando /comprarcarro , o carro antigo nгo some.. o novo fica em cima dele !
Porfavor quem souber arrumar isso me ajuda й urgente!
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#2

Ponhe aн os comando para dar uma olhada Vк o q ta de errado
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#3

Tб mais qual a parte dos comandos? Vou psotar a do /trancar e a do /comprarcarro!!
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#4

Aki estб o cуdigo do /trancar:
Код:
	if(strcmp(cmd, "/trancarv", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			new carid;
			if (gTeam[playerid] == 2 || gTeam[playerid] == 1)
			{
				if(gLastCar[playerid] == 0 && PlayerInfo[playerid][pPhousekey] == 255)
				{
					SendClientMessage(playerid, COLOR_GRAD2, "   Vocк nгo tem um Veнculo.");
					return 1;
				}
				else if(gLastCar[playerid] != 0 && gLastCar[playerid] != PlayerInfo[playerid][pPhousekey]+1)
				{
					if (HireCar[playerid] != gLastCar[playerid] && HireCar[playerid] != 299)
					{
						gLastDriver[HireCar[playerid]] = 300;
						gCarLock[HireCar[playerid]] = 0;
						UnLockCar(HireCar[playerid]);
					}
					HireCar[playerid] = gLastCar[playerid];
				}
			}
			if (PlayerInfo[playerid][pPhousekey] == 255)
			{
				if(HireCar[playerid] == 299)
				{
					SendClientMessage(playerid, COLOR_GRAD2, "   Vocк nгo tem um Veнculo.");
					return 1;
				}
			}
			carid = PlayerInfo[playerid][pPhousekey]+2;
			if(HireCar[playerid] != 299 && !SwitchKey[playerid])
			{
				carid = HireCar[playerid];
			}
			//new driver = gLastDriver[carid];
			new lockstatus = gCarLock[carid];
			new Float:cx,Float:cy,Float:cz;
			GetVehiclePos(carid, cx, cy, cz);
			switch (lockstatus)
			{
				case 0:
				{
                    if(HireCar[playerid] == 299 && PlayerInfo[playerid][pPhousekey] == 255)
					{
						SendClientMessage(playerid, COLOR_GRAD2, "   Vocк nгo tem um Veнculo.");
						return 1;
					}
					if(HireCar[playerid] == carid && !SwitchKey[playerid])
					{
						GameTextForPlayer(playerid, "~w~veўculo ~r~trancado", 5000, 6);
						PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
						gCarLock[carid] = 1;
						LockCar(carid);
					}
					else if (PlayerInfo[playerid][pPhousekey] == carid-2)
					{
						GameTextForPlayer(playerid, "~w~veўculo ~r~trancado", 5000, 6);
						PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
						gCarLock[carid] = 1;
						LockCar(carid);
						return 1;
					}
				}
				case 1:
				{
					if(HireCar[playerid] == 299 && PlayerInfo[playerid][pPhousekey] == 255)
					{
						SendClientMessage(playerid, COLOR_GRAD2, "   Vocк nгo tem um Veнculo.");
						return 1;
					}
					if(HireCar[playerid] == carid && !SwitchKey[playerid])
					{
						GameTextForPlayer(playerid, "~w~veўculo ~g~destrancado", 5000, 6);
						PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
						gCarLock[carid] = 0;
						UnLockCar(carid);
					}
					if (PlayerInfo[playerid][pPhousekey] == carid-2)
					{
						GameTextForPlayer(playerid, "~w~veўculo ~g~destrancado", 5000, 6);
						PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
						gCarLock[carid] = 0;
						UnLockCar(carid);
						return 1;
					}
				}
				default:
				{
					SendClientMessage(playerid, COLOR_GRAD2, "   Error");
				}
			}
			if(carid == 256)
			{
				SendClientMessage(playerid, COLOR_GRAD2, "   Vocк nгo tem um Veнculo !");
			}
		}
		return 1;
	}
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#5

Aki estб o codigo do /comprarcarro:
Код:
	}
	if (strcmp(cmd, "/comprarcarro", true) == 0 || strcmp(cmd, "/trocarcarro", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			new House = PlayerInfo[playerid][pPHousekey];
			GetPlayerName(playerid, playername, sizeof(playername));
			if (House != 255 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPHousekey]][hOwner], true) == 0)
			{
				new gunid[16];
				tmp = strtok(cmdtext, idx);
				if(!strlen(tmp))
				{
					SendClientMessage(playerid, COLOR_WHITE, "|______________ Novos Carros,Preзo R$100000 ______________|");
					SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprarcarro [nomedocarro]");
					SendClientMessage(playerid, 0xFFFF66F, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
					SendClientMessage(playerid, 0xFFFF66F, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
					SendClientMessage(playerid, 0xFFFF66F, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
					SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
					SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |");
					return 1;
				}
				strmid(gunid, tmp, 0, strlen(cmdtext), 255);
				if (GetPlayerMoney(playerid) > 100000)
				{
				    new carid = PlayerInfo[playerid][pPHousekey]+totalveiculosh;
					if(strcmp(gunid, "limozine", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Limozine");
						HouseInfo[House][hVec] = 409;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					if(strcmp(gunid, "premier", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Premier");
						HouseInfo[House][hVec] = 426;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "hotknife", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Hotknife");
						HouseInfo[House][hVec] = 434;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "comet", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Comet");
						HouseInfo[House][hVec] = 480;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "zr350", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o ZR-350");
						HouseInfo[House][hVec] = 477;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "nrg500", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para a moto nrg500");
						HouseInfo[House][hVec] = 522;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "bandito", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bandito");
						HouseInfo[House][hVec] = 568;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "elegy", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegy");
						HouseInfo[House][hVec] = 562;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "bullet", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bullet");
						HouseInfo[House][hVec] = 541;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "turismo", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Turismo");
						HouseInfo[House][hVec] = 451;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "infernus", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Infernus");
						HouseInfo[House][hVec] = 411;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "cheetah", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Cheetah");
						HouseInfo[House][hVec] = 415;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "savanna", true, strlen(gunid)) == 0)
					{
					    if(PlayerInfo[playerid][pVIP] < 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
					        return 1;
					    }
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Savanna");
						HouseInfo[House][hVec] = 567;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "blistac", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blista Compact");
						HouseInfo[House][hVec] = 496;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "stafford", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stafford");
						HouseInfo[House][hVec] = 580;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "clover", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Clover");
						HouseInfo[House][hVec] = 542;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "sultan", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sultan");
						HouseInfo[House][hVec] = 560;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "elegant", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegant");
						HouseInfo[House][hVec] = 507;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "hornet", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Hornet");
						HouseInfo[House][hVec] = 521;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "phoenix", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Phoenix");
						HouseInfo[House][hVec] = 603;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "emperor", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Emperor");
						HouseInfo[House][hVec] = 585;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "glendale", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Glendale");
						HouseInfo[House][hVec] = 466;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "greenwood", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Greenwood");
						HouseInfo[House][hVec] = 492;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "huntley", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Huntley");
						HouseInfo[House][hVec] = 579;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "jester", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Jester");
						HouseInfo[House][hVec] = 559;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "landstalker", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Landstalker");
						HouseInfo[House][hVec] = 400;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "merit", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Merit");
						HouseInfo[House][hVec] = 551;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "nebula", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Nebula");
						HouseInfo[House][hVec] = 516;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "sabre", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sabre");
						HouseInfo[House][hVec] = 475;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "stratum", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stratum");
						HouseInfo[House][hVec] = 561;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "sunrise", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sunrise");
						HouseInfo[House][hVec] = 550;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "tahoma", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Tahoma");
						HouseInfo[House][hVec] = 566;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "uranus", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Uranus");
						HouseInfo[House][hVec] = 558;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "blade", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blade");
						HouseInfo[House][hVec] = 536;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "flash", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Flash");
						HouseInfo[House][hVec] = 565;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "buffalo", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Buffalo");
						HouseInfo[House][hVec] = 402;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "bf-injection", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o BF Injection");
						HouseInfo[House][hVec] = 424;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "bike", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Bike");
						HouseInfo[House][hVec] = 509;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else if(strcmp(gunid, "montainbike", true, strlen(gunid)) == 0)
					{
						SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Montain Bike");
						HouseInfo[House][hVec] = 510;
						DestroyVehicle(carid);
						CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprarcarro [nomedocarro]");
						SendClientMessage(playerid, 0xFFFF66F, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
						SendClientMessage(playerid, 0xFFFF66F, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
						SendClientMessage(playerid, 0xFFFF66F, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
						SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
						SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |");
						return 1;
					}
					SendClientMessage(playerid, COLOR_GRAD6, "Vocк pagou R$100000, ele jб estб na sua casa!");
					OnPropUpdate();
					GivePlayerMoney(playerid,-100000);
					SBizzInfo[5][sbTill] += 100000;
					ExtortionSBiz(5, 100000);
					PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0);
				}
				else
				{
					SendClientMessage(playerid, COLOR_GRAD2, "   Vocк nгo tem (R$100000)");
					return 1;
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD2, "   Vocк nгo tem uma casa");
				return 1;
			}
		}
Reply
#6

Ponhe aн as coisa casa e CMD tracar cria destrancar compra deve ta certo mais ponhe tam bem
Reply
#7

Colocar oque?? nгo entendi oq vocк escreveu. :S
Reply
#8

Se jб posto estou olhando o comando



@EDit

Deve ser algum bug da casa espera alguйm aн vim ou olha o tуpico amanha vк se alguйm escreve e te ajuda vo dormi agora fls. Amanha tenho aula kkkk eu to no iPhone nгo da para arruma por aqui
Reply
#9

ow.. queria isso para hoje ainda.. :/ mais ta bom, se alguem souber porfavor responde!
Reply
#10

GameMode BMG?
Reply


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