15.08.2011, 16:02
Hi!
I am using INI to save my datas! Now, I want to do something like:
A player skill is set by 0 and increases lik in single player!
Under OnPlayerSpawn now:
SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, 1);
and all other weapons!
Now, how to save that skills from every weapon
And each 10 points it will say: Your weaponlevel on weapon X has increased by 10!
I am using INI to save my datas! Now, I want to do something like:
A player skill is set by 0 and increases lik in single player!
Under OnPlayerSpawn now:
SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, 1);
and all other weapons!
Now, how to save that skills from every weapon
And each 10 points it will say: Your weaponlevel on weapon X has increased by 10!