15.08.2011, 10:48
(
Последний раз редактировалось lyrics; 16.08.2011 в 09:40.
)
Hey i like when player teleport dm and choose a team yeah it will set the color
i want it only inside the dm will see the color and see the player
i mean it when player is not dm and on dm area the player must be disappear and cant see the Player Arrow
How can i do that?
Heres My Code
Hope you help me
i want it only inside the dm will see the color and see the player
i mean it when player is not dm and on dm area the player must be disappear and cant see the Player Arrow
How can i do that?
Heres My Code
pawn Код:
if(strcmp("/dm1", cmdtext, true, 10) == 0)
{
if(InSpawn[playerid] == true) return SendClientMessage(playerid, COLOR_RED, "You can't use this command while on class selection");
if(GetPVarInt(playerid, "InDm") == 1) return SendClientMessage(playerid,COLOR_RED, "You are already in DM Area");
SetPVarInt(playerid, "skin", GetPlayerSkin(playerid));
SetPVarInt(playerid, "InDm", 1);
new pName[MAX_PLAYER_NAME];
new string[128];
GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
format(string, sizeof(string), "{FFFFFF}[SERVER]:{FF002B}%s has teleported to {FFFFFF}Deathmatch Area 1 - DM Area 1 (/dm1)",pName);
SendClientMessageToAll(COLOR_RED, string);
SendClientMessage(playerid, COLOR_GREEN,"Welcome To DM Area");
GameTextForPlayer(playerid,"~w~Welcome To ~r~Death ~g~Match ~y~Area 1",3000,3);
SetPlayerPos(playerid,1050.6841,938.1620,18.5841);
SetPlayerFacingAngle(playerid,143);
ShowPlayerDialog(playerid,8,DIALOG_STYLE_LIST,"Choose Your Team!","Team Xtreme Stunting Mafia\nTeam Xtreme Stunting Killers","Choose","Exit");
return 1;
}