Smoother time changing
#1

Hi guys.
I made a simple server time system in my server.
It works just fine, but it looks a bit unrealistic when the time changes from
ex 06 to 07. You can see the script here:
Код:
Code no longer available
I want it to look more realistic, and make the darkness fade more smooth.
I dont know how to do this, because SetWorldTime only allows you to change from one hour to another.
Hope you can help. Thank you.
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#2

Well, there are Color Flash effects I've heard/seen on some SA-MP Servers, but not 100% certain on how its done (I'm guessing Text Draws). But perphaps you can use that to help shade out some of that light for hours past 6am & whatnot?

EDIT: Sorry, just noticed you seem to already be using this trick, lol
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#3

Quote:
Originally Posted by XGh0stz
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Well, there are Color Flash effects I've heard/seen on some SA-MP Servers, but not 100% certain on how its done (I'm guessing Text Draws). But perphaps you can use that to help shade out some of that light for hours past 6am & whatnot?

EDIT: Sorry, just noticed you seem to already be using this trick, lol
Yea, well, but when the time is ex. 06:59 its still sunrise, and then when the time reaches 07:00 its like totally sunny weather, it doesn't look realistic.
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#4

Alright, there is another solution I thought of:
When changing to 7:00, maybe set the weather to Dark Clouds, then lighten it up a bit until finally at Clear or Sunny... Might not be perfect, but sure is better than jumping from the darkness straight into the bright light
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#5

Quote:
Originally Posted by XGh0stz
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Alright, there is another solution I thought of:
When changing to 7:00, maybe set the weather to Dark Clouds, then lighten it up a bit until finally at Clear or Sunny... Might not be perfect, but sure is better than jumping from the darkness straight into the bright light
Yea. But i have seen this in other servers where its almost perfect. I will try it out.

- Still open for other ideas.
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#6

SetPlayerTime has minutes too.

https://sampwiki.blast.hk/wiki/SetPlayerTime
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#7

Problem solved. Thank you everyone!
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