10.08.2011, 17:26
Well is it possible to make a command like /robjects (respawn objects) where it gets destroy and created again without restarting server?
new Float:Pos[6];
GetObjectPos(objectid,Pos[0],Pos[1],Pos[2]);
GetObjectPos(objectid,Pos[3],Pos[4],Pos[5]);
DestroyObject(objectid)
CreateObject(modelid,Pos[0],Pos[1],Pos[2],Pos[3],Pos[4],Pos[5],300);