07.08.2011, 21:04
How can I set a player's facing angle using mouse vectors?
I need this to make a player face where (s)he looks with his/her mouse.
I need this to make a player face where (s)he looks with his/her mouse.
new
Float: vector_X,
Float: vector_Y,
Float: player_Angle
;
GetPlayerCameraFrontVector(playerid, vector_X, vector_Y, player_Angle);
player_Angle = atan2(vector_Y, vector_X) + 270.0;