04.08.2011, 21:56
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Последний раз редактировалось Scarred; 05.08.2011 в 04:21.
Причина: Updating the thread for a new version!
)
Carson Takeover!
Version 0.2
InformationCarson Takeover is my first released gamemode, and I plan on updating it with new features as time goes by.. So feel free to post a reply, and suggest features and improvements, along with report the bugs you've found. This gamemode is scripted using Y_CMD, Y_INI, foreach, and SSCANF2, if you do not have these includes, they are provided for you in the full package download below. Mirrors are always accepted.
In Carson Takeover, there are two teams - The Local Police, and the Rebels. It's not an original concept, I know, but it's fun when you just have a few friends that wish to mess around on a local server with you. There is friendly fire, and unless a bunch of you want me to add it, it will remain like that. There are also three classes within each team.
"Heavy" Gunner
Has the access to heavy weapons such as Assault Rifles, and Country Rifles.. Does not have access to a "secondary" weapon such as a pistol or SMG."Light" Patrol
Has access to "secondary" weapons such as a pistol or SMG, but does not have access to heavy weapons such as assualt rifles or country rifles.Medic
Does not have access to a weapon other than a fire extinguisher and a country rifle, but can heal other players. (Has a cool-down timer of 15 seconds)Downloads
Full package download [0.2] (Primary Mirror)Screenshots
Pastebin [0.2] (Secondary Mirror)
Full package download [0.1] (Primary Mirror)
Pastebin [0.1] (Secondary Mirror)
Preview of the Achievement system - Introduced in 0.2

0.2 - Just released
