04.08.2011, 15:34
i have create this select town ...
now i need little help ...
all of this work i add too udner onplayerconnect
it all work when i select SF its spawn me at Sf and same Ls and LV now all i need is how i can make when i get back again to the Class Select show me to choose wich city again please help
now i need little help ...
Код:
new gPlayerCitySelection[MAX_PLAYERS]; new gPlayerHasCitySelected[MAX_PLAYERS];
Код:
public OnPlayerRequestSpawn(playerid)
{
if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS){
return 1;
}
if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO){
return 1;
}
if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS){
return 1;
}
if(udb_Exists(PlayerName(playerid)) && PLAYERLIST_authed[playerid]) {
ShowPlayerDialog(playerid,choosetown,DIALOG_STYLE_LIST,"Where you like to spawn?","Los Santos\nSan Fierro\nLas Venturas","OK","Default");
return 0;
}
return 1;
}
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == choosetown)
{
if(!response)
{
gPlayerCitySelection[playerid] = CITY_LOS_SANTOS;
SendClientMessage(playerid,COLOR_WHITE,"You have choose default you been spawned at los santos");
return 1;
}
switch(listitem)
{
case 0:{
gPlayerCitySelection[playerid] = CITY_LOS_SANTOS;
SendClientMessage(playerid,COLOR_WHITE,"You have choose to spawn at los santos");
return 1;
}
case 1:{
gPlayerCitySelection[playerid] = CITY_SAN_FIERRO;
SendClientMessage(playerid,COLOR_WHITE,"You have choose to spawn at san feirro");
return 1;
}
case 2:{
gPlayerCitySelection[playerid] = CITY_LAS_VENTURAS;
SendClientMessage(playerid,COLOR_WHITE,"You have choose to spawn at las venturas");
}
}
}
all of this work i add too udner onplayerconnect
Код:
gPlayerCitySelection[playerid] = -1; gPlayerHasCitySelected[playerid] = 0;

