help with bracket
#1

What the hell is wrong with brackets. When i type /enter ive get SERVER UNKNOWN COMMAND...

pawn Code:
CMD:enter(playerid, params[]) {

SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "veik");
for(new i = 0; i < sizeof(Houses); i++)
{
if (PlayerToPoint(1.0, playerid,Houses[i][EnterX], Houses[i][EnterY], Houses[i][EnterZ]))
{
if(GetPlayerVirtualWorld(playerid) == Houses[i][EnterWorld])
{
if(PlayerInfo[playerid][pHouseKey] == i || Houses[i][Locked] == 0 || PlayerInfo[playerid][pAdmin] >= 1)
{
SetPlayerInterior(playerid,Houses[i][ExitInterior]);
SetPlayerPos(playerid,Houses[i][ExitX],Houses[i][ExitY],Houses[i][ExitZ]);
SetPlayerVirtualWorld(playerid,i);
SetPlayerFacingAngle(playerid,Houses[i][ExitAngle]);
return 1;
}
}
}
}
}
Reply
#2

pawn Code:
CMD:enter(playerid, params[])
{
    SendClientMessage(playerid, COLOR_LIGHTYELLOW2, "veik");
    for(new i = 0; i < sizeof(Houses); i++)
    {
        if (PlayerToPoint(1.0, playerid,Houses[i][EnterX], Houses[i][EnterY], Houses[i][EnterZ]))
        {
            if(GetPlayerVirtualWorld(playerid) == Houses[i][EnterWorld])
            {
                if(PlayerInfo[playerid][pHouseKey] == i || Houses[i][Locked] == 0 || PlayerInfo[playerid][pAdmin] >= 1)
                {
                    SetPlayerInterior(playerid,Houses[i][ExitInterior]);
                    SetPlayerPos(playerid,Houses[i][ExitX],Houses[i][ExitY],Houses[i][ExitZ]);
                    SetPlayerVirtualWorld(playerid,i);
                    SetPlayerFacingAngle(playerid,Houses[i][ExitAngle]);
                }
            }
        }
    }
    return 1;
}
Reply
#3

Deleted
Reply
#4

Berlovan - Still Server unknown command
Jafet_M, lots of errors
Reply
#5

Ow.. My all commands is not working ... what the hell?

In server log:
Reply
#6

No ideea

Do you have something there on OnPlayerCommandsText ?
Reply
#7

im such an idiot, I was doing it on other gamemode OMG
Reply
#8

Are you sure you have the main function included into your script?
Reply
#9

pawn Code:
CMD:enter(playerid, params[])
{
    for(new i = 0; i < sizeof(Houses); i++)
    {
        if (PlayerToPoint(1.0, playerid,Houses[i][EnterX], Houses[i][EnterY], Houses[i][EnterZ]))
        {
            if(GetPlayerVirtualWorld(playerid) == Houses[i][EnterWorld])
            {
                if(PlayerInfo[playerid][pHouseKey] == i || Houses[i][Locked] == 0 || PlayerInfo[playerid][pAdmin] >= 1)
                {
                    SetPlayerInterior(playerid,Houses[i][ExitInterior]);
                    SetPlayerPos(playerid,Houses[i][ExitX],Houses[i][ExitY],Houses[i][ExitZ]);
                    SetPlayerVirtualWorld(playerid,i);
                    SetPlayerFacingAngle(playerid,Houses[i][ExitAngle]);
                    GameTextForPlayer(playerid, "working", 5000, 1);
                }

                  }
                    }
                      }
                        return 1;
                        }

Okay now everything seems to be fine, but when I write /enter nothing happens
Reply
#10

You can check where the code stop by debug
pawn Code:
CMD:enter(playerid, params[])
{
    print("1");
    for(new i = 0; i < sizeof(Houses); i++)
    {
        print("2");
        if (PlayerToPoint(1.0, playerid,Houses[i][EnterX], Houses[i][EnterY], Houses[i][EnterZ]))
        {
            print("3");
            if(GetPlayerVirtualWorld(playerid) == Houses[i][EnterWorld])
            {
                print("4");
                if(PlayerInfo[playerid][pHouseKey] == i || Houses[i][Locked] == 0 || PlayerInfo[playerid][pAdmin] >= 1)
                {
                    print("5");
                    SetPlayerInterior(playerid,Houses[i][ExitInterior]);
                    SetPlayerPos(playerid,Houses[i][ExitX],Houses[i][ExitY],Houses[i][ExitZ]);
                    SetPlayerVirtualWorld(playerid,i);
                    SetPlayerFacingAngle(playerid,Houses[i][ExitAngle]);
                    GameTextForPlayer(playerid, "working", 5000, 1);
                }
            }
        }
    }
    return 1;
}
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)