How to remove the yellow arrows
#1

Pointing to topic title, with the yellow arrows I mean those entrances/exits at houses, businesses and/or police departments and such. I currently use a PEN:LS script, where can I find the file in where all those yellow arrows are located and how can I remove them? Thanks for answering a stupid question.
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#2

at OnGameModeInit()

DisableInteriorEnterExits(); ( Will disable all )
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#3

ENEX markers are hard-coded in to GTA, you need to use a SA-MP function that injects some code in to GTA to remove the ENEX markers, there's no single file you can edit to remove the markers, you have to remove them by using a specially crafted SA-MP function for the task.

Place this function:

pawn Код:
DisableInteriorEnterExits();
inside your OnGameModeInit() callback.

Quote:
Originally Posted by CmZxC
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at OnGameModeInIt()

DisableInteriorEnterExits(); ( Will disable all )
You messed up the casing, it's 'Init' not 'InIt'.
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#4

DisableInteriorEnterExits();

That function (Not sure if its exactly it may be wrong)
That disables all those yellow checkpoints.

Note: Late...
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#5

and no, there is no file for those arrows.
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#6

Ah alright, and there is no way of removing a few of them? It's either all of them or none?
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#7

Yes, all or none.
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#8

It's all or none, but you can replicate the markers with pickups, using the data from here (or somewhere else).
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#9

Alright, thanks guys.
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