30.07.2011, 04:06
Hey i need a class system for zombie server .. i need help how can i make it on the basis of XP
PLZ PLZ PLZ
PLZ PLZ PLZ
CMD:selectclass(playerid,params[]) { ShowPlayerDialog(playerid,699,DIALOG_STYLE_LIST,"Choose Class","Sniper Class\nAssualt Class\nRocket Class \nPilot Class \nMedic Class \n","Accept", "Exit"); return 1; }
if(dialogid == 699) { if(response) { if(listitem == 0) { IsSniper[playerid]=1; GivePlayerWeapon(playerid,34,200); GivePlayerWeapon(playerid,25,200); GivePlayerWeapon(playerid,23,200); GameTextForPlayer(playerid, "Sniper Class!", 2000, 6); } if(listitem == 1) { IsAssault[playerid]=1; GivePlayerWeapon(playerid,31,500); GivePlayerWeapon(playerid,27,200); GivePlayerWeapon(playerid,29,400); GameTextForPlayer(playerid, "Assualt Class", 2000, 6); } if(listitem == 2) { IsRocket[playerid]=1; GivePlayerWeapon(playerid,36,100); GivePlayerWeapon(playerid,39,5); GivePlayerWeapon(playerid,40,1); GivePlayerWeapon(playerid,35,10); GivePlayerWeapon(playerid,29,400); GameTextForPlayer(playerid, "RocketClass", 2000, 6); } if(listitem == 3) { IsPilot[playerid]=1; GivePlayerWeapon(playerid,22,200); GivePlayerWeapon(playerid,33,200); GivePlayerWeapon(playerid,29,400); GivePlayerWeapon(playerid,42,50); GameTextForPlayer(playerid, "Pilot Class", 2000, 6); } if(listitem == 4) { IsMedic[playerid]=1; GivePlayerWeapon(playerid,23,200); GivePlayerWeapon(playerid,33,200); GivePlayerWeapon(playerid,4,1); GameTextForPlayer(playerid, "Medic Class", 2000, 6); } } }