RespectPoints
#1

Hy , I have a problem at my GodFather server , that problem it's at respectpoints. If somebody has 10/8 respectpoints and it writes /buylevel that 2 respectpoints that remains it not apairs... what i need to do? Please Help ...

Thanks !
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#2

Expand your problem, as far as I can tell the script is loosing 2 or all respect points that are over the needed value, possibly it would help if you would post : respectpoints definition/declaration and /buylevel command.
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#3

Код:
//-------------------------------[BuyLevel]--------------------------------------------------------------------------
	if (strcmp(cmd, "/buylevel", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if (gPlayerLogged[playerid] != 0)
			{
				PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
				if(PlayerInfo[playerid][pLevel] >= 0)
				{
					new nxtlevel = PlayerInfo[playerid][pLevel]+1;
					new costlevel = nxtlevel*levelcost;//10k for testing purposes
					new expamount = nxtlevel*levelexp;
					new infostring[256];
					if(GetPlayerMoney(playerid) < costlevel)
					{
						format(infostring, 256, "   You do not have enough Cash ($%d) !",costlevel);
						SendClientMessage(playerid, COLOR_GRAD1, infostring);
						return 1;
					}
					else if (PlayerInfo[playerid][pExp] < expamount)
					{
						format(infostring, 256, "   You need %d Respect Points, you curently have [%d] !",expamount,PlayerInfo[playerid][pExp]);
						SendClientMessage(playerid, COLOR_GRAD1, infostring);
						return 1;
					}
					else
					{
						format(string, sizeof(string), "~g~LEVEL UP~n~~w~You Are Now Level %d", nxtlevel);
						PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
						PlayerPlayMusic(playerid);
						GivePlayerMoney(playerid, (-costlevel));
						PlayerInfo[playerid][pLevel]++;
						if(PlayerInfo[playerid][pDonateRank] > 0)
						{
						    PlayerInfo[playerid][pExp] -= expamount;
						    new total = PlayerInfo[playerid][pExp];
						    if(total > 0)
						    {
						        PlayerInfo[playerid][pExp] = total;
						    }
						    else
						    {
						        PlayerInfo[playerid][pExp] = 0;
						    }
						}
						else
						{
							PlayerInfo[playerid][pExp] = 0;
						}
						PlayerInfo[playerid][gPupgrade] = PlayerInfo[playerid][gPupgrade]+2;
						GameTextForPlayer(playerid, string, 5000, 1);
						format(infostring, 256, "   You bought Level %d for ($%d) Type /upgrade", nxtlevel, costlevel);
						SendClientMessage(playerid, COLOR_GRAD1, infostring);
						format(infostring, 256, "   You gave %d unspent Upgrade Points",PlayerInfo[playerid][gPupgrade]);
						SendClientMessage(playerid, COLOR_GRAD2, infostring);
					}
				}
				return 1;
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "   You are not Logged in !");
			}
		}
		return 1;
	}
i have this cmd ... at /buylevel
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#4

I'm not sure if there's anything wrong with it actually, maybe there's a problem elsewhere.

Please write a full clear report on when something appears to be wrong with /buylevel
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#5

okey.... but can you help me here... ?

http://forum.sa-mp.com/showthread.ph...=1#post1303545
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