13.07.2011, 14:01
Hey guys, I've just put some codes down for an /exit command however when I compile, I get these errors:
My script currently looks like this:
Код:
C:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\SAMP\filterscripts\bankentry.pwn(90) : warning 209: function "OnPlayerCommandText" should return a value C:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\SAMP\filterscripts\bankentry.pwn(90) : error 010: invalid function or declaration C:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\SAMP\filterscripts\bankentry.pwn(92) : error 010: invalid function or declaration C:\Program Files (x86)\Rockstar Games\Grand Theft Auto San Andreas\SAMP\filterscripts\bankentry.pwn(95) : error 010: invalid function or declaration Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Errors.
pawn Код:
#include <a_samp>
new infopickup;
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
infopickup = CreatePickup(1239,1,2860.3044,1808.9399,10.8203);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
if (strcmp("/enter", cmdtext, true, 6) == 0)
{
if(PlayerToPoint(10,playerid,2860.3044,1808.9399,10.8203))
{
SetPlayerPos(playerid,2306.5095,-15.9654,26.7496);
return 1;
}
return 0;
}
if (strcmp("/exit", cmdtext, true, 6) == 0)
{
if(IsPlayerInRangeOfPoint(playerid,2306.5095,-15.9654,26.7496))
{
SetPlayerPos(playerid,2860.3044,1808.9399,10.8203);
return 1;
}
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == infopickup)
{
GameTextForPlayer(playerid,"~g~ County Bank",3000,1);
}
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
stock PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
{
if(IsPlayerConnected(playerid))
{
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
tempposx = (oldposx - x);
tempposy = (oldposy - y);
tempposz = (oldposz - z);
if(((tempposx < radi)&& (tempposx > - radi))&& ((tempposy < radi)&& (tempposy > - radi))&& ((tempposz < radi)&& (tempposz > - radi)))
{
return 1;
}
}
return 0;
}