Код:
enum pHaul
{
pCapasity,
pLoad,
pFuelLoad
}
new PlayerHaul[][pHaul];
This code below = On Player State Driver ( When I enter a vehicle the "Fuel: %d,000/%d,000 Gallons" is saying the 1000123812091/100,000 Gallons )
Код:
if(IsAFuelTruck(newcar))//ftjob
{
if(PlayerInfo[playerid][pJob] == 16)
{
format(string, sizeof(string), "Fuel: %d,000/%d,000 Gallons", PlayerHaul[newcar][pFuelLoad],PlayerHaul[newcar][pCapasity]);
SendClientMessage(playerid, COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_WHITE, "INFO: You can deliver Fuel to Los Santos Trucking Docks.");
SendClientMessage(playerid, COLOR_WHITE, "INFO: Commands are /buyfuel [amount] /sellfuel");
}
else
{
SendClientMessage(playerid, COLOR_WHITE, " You are not a Truck Driver.");
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
}
}
Код:
forward IsAFuelTruck(carid);//ftjob
Код:
public IsAFuelTruck(carid)//ftjob
{
if(carid == 1801 || carid == 1825 || carid == 1806 || carid == 1792 || carid == 1794)
{
return 1;
}
return 0;
}
This code below = OnGameModeInt
Код:
PlayerHaul[1801][pCapasity] = 100;
PlayerHaul[1825][pCapasity] = 100;
PlayerHaul[1806][pCapasity] = 50;
PlayerHaul[1792][pCapasity] = 20;//ftjob
PlayerHaul[1794][pCapasity] = 20;//ftjob
Код:
if(strcmp(cmd, "/buyfuel", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pJob] == 16)
{
new tmpcar = GetPlayerVehicleID(playerid);
new compcost = 10;
if(IsPlayerInRangeOfPoint(playerid,5.0, -1033.5093,-625.7611,32.0078))
{
if(IsAFuelTruck(tmpcar) && IsTrailerAttachedToVehicle(tmpcar))
{
if(PlayerHaul[tmpcar][pFuelLoad] < PlayerHaul[tmpcar][pCapasity])
{
new amount;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, " USAGE: /buyfuel [amount]");
return 1;
}
amount = strval(tmp);
if(amount < 1 || amount > 10) { SendClientMessage(playerid, COLOR_GREY, " Can't buy less than 1 Fuel Product or more then 10 !"); return 1; }
new check= PlayerHaul[tmpcar][pFuelLoad] + amount;
if(check > PlayerHaul[tmpcar][pCapasity])
{
format(string, sizeof(string), " You went over the Truck's Fuel Load Limit of %d, you currently have %d Fuel loaded.",PlayerHaul[tmpcar][pCapasity],PlayerHaul[tmpcar][pFuelLoad]);
SendClientMessage(playerid, COLOR_GREY, string);
return 1;
}
new cost = amount*compcost;
if(GetPlayerMoney(playerid) >= cost)
{
if(PlayerInfo[playerid][pTankerTime] == 0)
{
if(LoadTankerTime[playerid] <= 1)
{
PlayerInfo[playerid][pTankerTime] = 1800;
LoadTankerTime[playerid] += 1;
TogglePlayerControllable(playerid, 0);
PlayerHaul[tmpcar][pFuelLoad] += amount;
format(string, sizeof(string), " Fuel: %d,000/%d,000 Gallons.", PlayerHaul[tmpcar][pFuelLoad],PlayerHaul[tmpcar][pCapasity]);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
format(string, sizeof(string), " You bought %d,000 Gallons of fuel for $%d.", amount,cost);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
SendClientMessage(playerid, COLOR_PURPLE, " The Fuel Tanker is being filled, please wait");
GivePlayerMoney(playerid,-cost);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " There is no Fuel available at the moment, please wait");
return 1;
}
}
else
{
format(string, sizeof(string), " You cant afford %d,000 Gallons of Fuel at $%d !", amount,cost);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
return 1;
}
}
else
{
format(string, sizeof(string), " Fuel: %d,000/%d,000 Gallons.", PlayerHaul[tmpcar][pFuelLoad],PlayerHaul[tmpcar][pCapasity]);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
return 1;
}
}
else
{
SendClientMessage(playerid, TEAM_GROVE_COLOR, " This Vehicle does not deliver Fuel Products or there is no trailer attach.");
return 1;
}
}
else
{
SendClientMessage(playerid, TEAM_GROVE_COLOR, " Your not at the Fuel Refinery.");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " You are not a Truck Driver.");
return 1;
}
return 1;
}
if(strcmp(cmd, "/sellfuel", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new tmpcar = GetPlayerVehicleID(playerid);
if(IsAFuelTruck(tmpcar) && IsTrailerAttachedToVehicle(tmpcar))
{
if (IsPlayerInRangeOfPoint(playerid, 5.0, 2486.4705,-2082.4055,13.1109))
{
if (PlayerHaul[tmpcar][pFuelLoad] >= 1)
{
new cashmade = PlayerHaul[tmpcar][pFuelLoad]*15;
UnloadTankerTime[playerid] += 1;
TogglePlayerControllable(playerid, 0);
ConsumingMoney[playerid] = 1;
GivePlayerMoney(playerid,cashmade);
PlayerHaul[tmpcar][pFuelLoad] = 0;
SendClientMessage(playerid, COLOR_YELLOW, "All fuel in the Truck has been Sold.");
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " There is no fuel Loaded, return to the Fuel Refinery.");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " You are not at Los Santos Trucker Docks.");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " You are not in a Fuel Tanker or do not have a Trailer attached.");
return 1;
}
}
}