05.07.2011, 14:24
nvm fixed
GetXYBehindPlayer(playerid, &Float:x, &Float:y, Float:distance)
{
new Float:a;
GetPlayerPos(playerid, x, y, a);
GetPlayerFacingAngle(playerid, a);
// <===
if (GetPlayerVehicleID(playerid))
{
GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
}
a = a - 180; // <===
x += (distance * floatsin(-a, degrees));
y += (distance * floatcos(-a, degrees));
}