13.06.2011, 21:33
When my character gets killed theirs a loop that makes him die and die again. How can I make him spawn with full health again?
public OnPlayerDeath(playerid, killerid, reason)
{
new string[64];
GivePlayerMoney(playerid, -1000);
GivePlayerMoney(playerid, 1000);
format(string, sizeof(string), "KILL: You were killed by %s.", killerid);
SendClientMessage(playerid, COLOR_RED, string);
format(string, sizeof(string), "KILL: %s was killed by %s.",playerid,killerid);
SendClientMessageToAll(COLOR_RED, string);
if(killerid != INVALID_PLAYER_ID) SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
if(playerid != INVALID_PLAYER_ID) SetPlayerScore(playerid, GetPlayerScore(killerid) - 1);
return 1;
}
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GivePlayerMoney(playerid, -1000); GivePlayerMoney(playerid, 1000); |