[BUG] NPC actions
#1

Hi!


The bug:

- They are out of order NPC adequately the anims!
- NPC is out of order SetPlayerVelocity!
- NPC may not be to give a weapon!

For example this anim run:

ApplyAnimation(playerid, Ped","run_old, 1,1,1,1,1,1);
Runs at a normal player ahead properly, but NPC does it in one place.
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#2

It is not really a bug, but a entity of the NPC system samp uses. The NPCs play back prerecorded actions, so things like velocity cant change their position, unless you do it with SetPlayerPosition
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