[Map] Basket Ball!Map!Basket Ball!
#1

I Made A Basket Ball Map When I Was Bored
[ame]http://www.youtube.com/watch?v=aUPdqJIDIrg&feature=*******_gdata[/ame]
Watch It And Use It!
Its Near Grove Street Some People May Know
Quote:

if (strcmp("/fun3", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid,2290.5747,-1533.4106,26.8750);
GameTextForPlayer(playerid,"Welcome to BasketBall Madness",2500,3);
SetPlayerInterior(playerid,0);
return 1;
}

The Teleport!^^
Quote:

CreateDynamicObject(18846, 2290.661132, -1514.004760, 30.796875, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18846, 2290.629394, -1542.483886, 30.796875, 0.000000, 0.000000, 176.000000);
CreateDynamicObject(18846, 2317.103759, -1542.499145, 29.265625, 0.000000, 0.000000, 180.000000);
CreateDynamicObject(18846, 2316.929687, -1513.926513, 29.265625, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18647, 2300.091064, -1541.339233, 25.898437, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18648, 2300.092041, -1539.317016, 25.898437, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18649, 2300.095458, -1537.312622, 25.898437, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18649, 2280.367187, -1541.123535, 25.898437, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18650, 2280.372070, -1539.119995, 25.898437, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18651, 2280.391113, -1537.082397, 25.898437, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18652, 2280.390625, -1514.956298, 25.898437, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18651, 2280.365478, -1516.898437, 25.898437, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18650, 2280.359375, -1519.006591, 25.898437, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18647, 2300.075683, -1515.160034, 25.898437, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18648, 2300.093750, -1517.105834, 25.898437, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18649, 2300.089355, -1519.056274, 25.898437, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18647, 2326.605468, -1540.787963, 24.367187, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18648, 2326.611572, -1538.924316, 24.367187, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18649, 2326.624023, -1536.724731, 24.367187, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18648, 2326.647216, -1515.303588, 24.367187, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18649, 2326.659179, -1517.355834, 24.367187, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18650, 2326.657714, -1519.406005, 24.367187, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18651, 2306.856445, -1514.932250, 24.367187, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18652, 2306.806152, -1517.136230, 24.367187, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18650, 2306.860839, -1519.364257, 24.367187, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18650, 2306.863281, -1541.043457, 24.367187, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18649, 2306.873046, -1538.421264, 24.367187, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18648, 2306.857177, -1536.430908, 24.367187, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(2114, 2288.376464, -1528.542602, 26.021310, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(2114, 2290.460937, -1528.485717, 26.021310, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(2114, 2292.676513, -1528.485351, 26.021310, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(2114, 2314.772216, -1527.714233, 24.490060, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(2114, 2316.813720, -1527.713867, 24.490060, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(2114, 2318.984130, -1527.913696, 24.490060, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18711, 2290.780517, -1514.083618, 34.578819, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18711, 2290.576904, -1542.456909, 33.885555, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18711, 2317.036132, -1514.062744, 31.999780, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18711, 2317.364013, -1542.605957, 32.200298, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18693, 2280.317871, -1542.121093, 25.924999, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18693, 2299.862792, -1542.189208, 25.924999, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18693, 2280.128173, -1513.654907, 25.924999, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18693, 2300.116943, -1513.526245, 25.924999, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18693, 2307.309814, -1513.636474, 24.393749, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18693, 2326.534423, -1513.631835, 24.334676, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18693, 2326.394531, -1542.241699, 24.393749, 0.000000, 0.000000, 0.000000);
CreateDynamicObject(18693, 2306.819580, -1542.389282, 24.393749, 0.000000, 0.000000, 0.000000);

For CreateDynamicObject You Need The Streamer Plugin

Here Is The Normal One
Quote:

CreateObject(18846, 2290.661132, -1514.004760, 30.796875, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18846, 2290.629394, -1542.483886, 30.796875, 0.000000, 0.000000, 176.000000, 300);
CreateObject(18846, 2317.103759, -1542.499145, 29.265625, 0.000000, 0.000000, 180.000000, 300);
CreateObject(18846, 2316.929687, -1513.926513, 29.265625, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18647, 2300.091064, -1541.339233, 25.898437, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18648, 2300.092041, -1539.317016, 25.898437, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18649, 2300.095458, -1537.312622, 25.898437, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18649, 2280.367187, -1541.123535, 25.898437, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18650, 2280.372070, -1539.119995, 25.898437, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18651, 2280.391113, -1537.082397, 25.898437, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18652, 2280.390625, -1514.956298, 25.898437, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18651, 2280.365478, -1516.898437, 25.898437, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18650, 2280.359375, -1519.006591, 25.898437, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18647, 2300.075683, -1515.160034, 25.898437, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18648, 2300.093750, -1517.105834, 25.898437, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18649, 2300.089355, -1519.056274, 25.898437, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18647, 2326.605468, -1540.787963, 24.367187, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18648, 2326.611572, -1538.924316, 24.367187, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18649, 2326.624023, -1536.724731, 24.367187, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18648, 2326.647216, -1515.303588, 24.367187, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18649, 2326.659179, -1517.355834, 24.367187, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18650, 2326.657714, -1519.406005, 24.367187, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18651, 2306.856445, -1514.932250, 24.367187, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18652, 2306.806152, -1517.136230, 24.367187, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18650, 2306.860839, -1519.364257, 24.367187, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18650, 2306.863281, -1541.043457, 24.367187, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18649, 2306.873046, -1538.421264, 24.367187, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18648, 2306.857177, -1536.430908, 24.367187, 0.000000, 0.000000, 0.000000, 300);
CreateObject(2114, 2288.376464, -1528.542602, 26.021310, 0.000000, 0.000000, 0.000000, 300);
CreateObject(2114, 2290.460937, -1528.485717, 26.021310, 0.000000, 0.000000, 0.000000, 300);
CreateObject(2114, 2292.676513, -1528.485351, 26.021310, 0.000000, 0.000000, 0.000000, 300);
CreateObject(2114, 2314.772216, -1527.714233, 24.490060, 0.000000, 0.000000, 0.000000, 300);
CreateObject(2114, 2316.813720, -1527.713867, 24.490060, 0.000000, 0.000000, 0.000000, 300);
CreateObject(2114, 2318.984130, -1527.913696, 24.490060, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18711, 2290.780517, -1514.083618, 34.578819, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18711, 2290.576904, -1542.456909, 33.885555, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18711, 2317.036132, -1514.062744, 31.999780, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18711, 2317.364013, -1542.605957, 32.200298, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18693, 2280.317871, -1542.121093, 25.924999, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18693, 2299.862792, -1542.189208, 25.924999, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18693, 2280.128173, -1513.654907, 25.924999, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18693, 2300.116943, -1513.526245, 25.924999, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18693, 2307.309814, -1513.636474, 24.393749, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18693, 2326.534423, -1513.631835, 24.334676, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18693, 2326.394531, -1542.241699, 24.393749, 0.000000, 0.000000, 0.000000, 300);
CreateObject(18693, 2306.819580, -1542.389282, 24.393749, 0.000000, 0.000000, 0.000000, 300);

This Map Uses 46 Objects All 0.3c Map Has Been Converted Into 0.3C
And Here It Is Your Map! I KNOW ITS SIMPLE! Thanks In Advance For Using With My Credits!
Reply
#2

Nice and Simple
But that Guy There ain't Looking Cool :P
Remove it and Add Something else
But Side Design Is Good
Nice work ..
Reply
#3

Very nice 10/10
Reply
#4

Ok Thanks Guys
Reply


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