27.05.2011, 21:25
hola pues la pregunta es sencilla, necesito hacer algo como /v ID/Nombre del vehiculo y un /w ID/Nombre del arma para un sv pero no se como, no se si alguien me pudiera ayudar plz
if(strcmp(cmd, "/w", true) == 0)
{
new x_nr[256];
x_nr = strtok(cmdtext, idx);
if(!strlen(x_nr))
{
SendClientMessage(playerid, 0xFF66FFAA, "Usa /w [id]");
return 1;
}
if(strcmp(x_nr,"26",true) == 0)
{
if(strcmp(x_nr,"26",true) == 0) //Recortada
{
GivePlayerWeapon(playerid, 26, 500);
return 1;
}
else { SendClientMessage(playerid, 0xFF00AFFF, "ID Incorrecto"); return 1;}
}
return 1;
}
else { SendClientMessage(playerid, 0xFF00AFFF, "ID Incorrecto"); return 1;}
}
if(strcmp(cmd, "/v", true) == 0)
{
new
tmp[64],
tmp2[64],
tmp3[64],
AutoID[MAX_PLAYERS],
Index;
tmp = strtok(params, Index);
tmp2 = strtok(params, Index);
tmp3 = strtok(params,Index);
if(!strlen(tmp)) return SendClientMessage(playerid, ROJO, "Uso: /V [id/Nombre] [color 1] [color 2]");
new
Auto,
color_1,
color_2,
string[128];
if(!IsNumeric(tmp)) Auto = GetVehicleModelIDFromName(tmp); else Auto = strval(tmp);
if(Auto < 400 || Auto > 611) return SendClientMessage(playerid, ROJO, "ID INVБLIDA (sуlo del 400 a 611)");
if(!strlen(tmp2)) color_1 = random(126); else color_1 = strval(tmp2);
if(!strlen(tmp3)) color_2 = random(126); else color_2 = strval(tmp3);
new
LVehicleID,
Float:X,
Float:Y,
Float:Z,
Float:Angle,
int1;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, Angle);
LVehicleID = CreateVehicle(Auto, X+3,Y,Z, Angle, color_1, color_2, -1);
int1 = GetPlayerInterior(playerid);
LinkVehicleToInterior(LVehicleID, int1);
AutoID[playerid] = LVehicleID;
format(string, sizeof(string), "AUTO \"%s\" (Model:%d) COLORES (%d, %d)",
VehicleNames[Auto-400], Auto, color_1, color_2);
return SendClientMessage(playerid, NARANJA, string);
}
new VehicleNames[212][] = {
"Landstalker","Bravura","Buffalo","Linerunner","Pereniel","Sentinel","Dumper","Firetruck","Trashmaster","Stretch","Manana","Infernus",
"Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam","Esperanto","Taxi","Washington","Bobcat","Mr Whoopee","BF Injection",
"Hunter","Premier","Enforcer","Securicar","Banshee","PROJOator","Bus","Rhino","Barracks","Hotknife","Trailer","Previon","Coach","Cabbie",
"Stallion","Rumpo","RC Bandit","Romero","Packer","Monster","Admiral","Squalo","Seasparrow","Pizzaboy","Tram","Trailer","Turismo","Speeder",
"Reefer","Tropic","Flatbed","Yankee","Caddy","Solair","Berkley's RC Van","Skimmer","PCJ-600","Faggio","Freeway","RC Baron","RC Raider",
"Glendale","Oceanic","Sanchez","Sparrow","Patriot","Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","ZR3 50","Walton","Regina",
"Comet","BMX","Burrito","Camper","Marquis","Baggage","Dozer","Maverick","News Chopper","Rancher","FBI Rancher","Virgo","Greenwood",
"Jetmax","Hotring","Sandking","Blista Compact","Police Maverick","Boxville","Benson","Mesa","RC Goblin","Hotring Racer A","Hotring Racer B",
"Bloodring Banger","Rancher","Super GT","Elegant","Journey","Bike","Mountain Bike","Beagle","Cropdust","Stunt","Tanker","RoadTrain",
"Nebula","Majestic","Buccaneer","Shamal","Hydra","FCR-900","NRG-500","HPV1000","Cement Truck","Tow Truck","Fortune","Cadrona","FBI Truck",
"Willard","Forklift","Tractor","Combine","Feltzer","Remington","Slamvan","Blade","Freight","Streak","Vortex","Vincent","Bullet","Clover",
"Sadler","Firetruck","Hustler","Intruder","Primo","Cargobob","Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor","Monster A",
"Monster B","Uranus","Jester","Sultan","Stratum","Elegy","Raindance","RC Tiger","Flash","Tahoma","Savanna","Bandito","Freight","Trailer",
"Kart","Mower","Duneride","Sweeper","Broadway","Tornado","AT-400","DFT-30","Huntley","Stafford","BF-400","Newsvan","Tug","Trailer A","Emperor",
"Wayfarer","Euros","Hotdog","Club","Trailer B","Trailer C","Andromada","Dodo","RC Cam","Launch","Police Car (LSPD)","Police Car (SFPD)",
"Police Car (LVPD)","Police Ranger","Picador","S.W.A.T. Van","Alpha","Phoenix","Glendale","Sadler","Luggage Trailer A","Luggage Trailer B",
"Stair Trailer","Boxville","Farm Plow","Utility Trailer"
};