[FilterScript] SA-MP 0.3c map converter!
#1

Hello everyone, since many have problems with the display objects created this converter 0.3c I already tested by me and serves as the great ... xD

credits go to leong124 for the initial version

HOW TO USE:
1: Add the files to their folders
2: Open the file Oggetti_Da_Convertire.txt which is located in scriptfiles and add items to convert.
CAUTION:
The objects to be converted must be CreateObject (.........)


3: now open the samp server and write (loadfs ob)
4: Now go up scriptfiles and you will find a text file called Oggetti_Convertiti open it and see objects converted to 0.3c!
Hello I hope I was helpful

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#2

Nice gonnna test it now
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#3

very nice shorter way then what i use now
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#4

Copyd from here!
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#5

Markx not but I copied them there I took a little piece because as you can see I made ​​a simplified version without the scanff.
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#6

Nice i will test it
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#7

Its seems to be not copied so 8/10
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#8

Okay, firstly some of you may compare his script with mine, if you think he is copying or he is not.
Secondly try to convert this:
pawn Code:
CreateObject ( 133 , 1797.28515625 , -1292.482421875 , 94.248542785645 , 0 , 0 , 100 , -1 , 0 , -1 , 140);
CreateObject ( 133 , 1797.28515625 , -1292.482421875 , 94.248542785645 , 0 , 0 , 100 , -1 , 0 , -1 , 140);
CreateObject ( 137 , 1797.28515625 , -1292.482421875 , 94.248542785645 , 0 , 0 , 100 , -1 , 0 , -1 , 140);
CreateObject ( 255 , 1797.28515625 , -1292.482421875 , 94.248542785645 , 0 , 0 , 100 , -1 , 0 , -1 , 140);
CreateObject ( 186 , 1797.28515625 , -1292.482421875 , 94.248542785645 , 0 , 0 , 100 , -1 , 0 , -1 , 140);
That's the format that some of you may have.
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#9

TNX!!!!!!
Worki'n!
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#10

Quote:
Originally Posted by Markx
View Post
Copyd from here!
Quote:
Originally Posted by leong124
View Post
Okay, firstly some of you may compare his script with mine, if you think he is copying or he is not.
Secondly try to convert this:
pawn Code:
CreateObject ( 133 , 1797.28515625 , -1292.482421875 , 94.248542785645 , 0 , 0 , 100 , -1 , 0 , -1 , 140);
CreateObject ( 133 , 1797.28515625 , -1292.482421875 , 94.248542785645 , 0 , 0 , 100 , -1 , 0 , -1 , 140);
CreateObject ( 137 , 1797.28515625 , -1292.482421875 , 94.248542785645 , 0 , 0 , 100 , -1 , 0 , -1 , 140);
CreateObject ( 255 , 1797.28515625 , -1292.482421875 , 94.248542785645 , 0 , 0 , 100 , -1 , 0 , -1 , 140);
CreateObject ( 186 , 1797.28515625 , -1292.482421875 , 94.248542785645 , 0 , 0 , 100 , -1 , 0 , -1 , 140);
That's the format that some of you may have.
leong124's Tut is better This FS is ... the same :-/
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#11

Quote:
Originally Posted by [ITS]StatickShock
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Markx not but I copied them there I took a little piece because as you can see I made ​​a simplified version without the scanff.
so you should add the credit?!!!
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#12

Copied, i like the original better:P
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#13

I think you have stole it from leon124....
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#14

Ti amo ti amo molto molto mi ha aiutato molto =P
Desculpe o meu pessimo italiano
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#15

seems like it to me as well
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#16

nice
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