[Tool/Web/Other] Testing Player Animations [Quick advise]
#1

This is not a tutorial. It's just a friendly advise for everyone.

I was looking for player animations to use on my server's actors, but it's hard to pick animations based on the name only. ("Police" "crm_drgbst_01", what the hell does that mean?)

While I was on it, I thought about a quick solution:
pawn Code:
CMD:playanim(playerid,o[])
{
    new lib[32],anim[32];
    if(sscanf(o,"ss",lib,anim)) return 0;
    ApplyAnimation(playerid,lib,anim,4.1,0,0,0,0,2000,1);
    return 1;
}
You may not be using ZCMD, but it should give you an idea.

Now all I have to do is:



And I get a nice preview of the animation.

I tried to find this in the tutorial section, but I did not find anything.
I wonder if it's because it is easy af.
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#2

I actually need this +rep, this is actually so simple yet I didn't think of this, so much ideas in my head for my gamemode, makes you get writers-block, again awesome man!
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#3

There's a ton of filterscripts that do this.
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#4

Good job, mate. Useful.
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#5

Thanks. Small codes are always the best.
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#6

Something useful.
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#7

Goodjob its ezy to check animations via that cmd.
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