11.05.2011, 07:50
How can i make if player Modify his/her car on next spawn(or he dissconnect) he get his modified car back
how?
how?

On gamemode exit:
{
Store all vehicle's x, y, z, rotation;
Store all vehicle's damage;
Store all vehicle's components;
Store all vehicle's color;
[...]
Write the info to a file.
Write the info to a file.
Write the info to a file.
[...]
}
On gamemode init:
{
create the vehicle (...)
create the vehicle (...)
[...]
loop("vehicleid"; from 0; to MAX_VEHICLES)
{
Read the file and get the saved X, Y and Z
if((Get"vehicleid"'s x, y, z) != 0) //So if the vehicle is valid
{
Read the other info(...)
Set the info(...)
}
}
}