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#1

While the player is connecting he can read the chat. This shouldn't be.
How can i fix that ?
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#2

There are some things that you can't prevent from showing up on his screen, such as "Connecting to..." and that sort of stuff.

You can, however, clear his chat by sending several white spaces.
pawn Code:
for(new i=0;i<20;i++)SendClientMessage(playerid,COLOR_WHITE," ");
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#3

A, thx!
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