Need help with Release command!
#1

Heey guys

I made a kidnap command.
Code:
Код:
dcmd_kidnap(playerid, params[])
{
	new id;
	if (sscanf(params, "u", id)) SendClientMessage(playerid, 0xFF0000AA, "Usage: \"/kidnap <playerid>\"");
	else if (id == INVALID_PLAYER_ID) SendClientMessage(playerid, 0xFF0000AA, "[Server] Player not found");
	else
	{
			new vehicleid;
			vehicleid = GetPlayerVehicleID(playerid);
			if(GetPlayerSkin(playerid) == 116)
	    	{
				new Float:x,Float:y,Float:z;
				GetPlayerPos(playerid, x, y, z);
				if(IsPlayerInRangeOfPoint(playerid, 5.0, x, y, z))
	        	{
					PutPlayerInVehicle(id,vehicleid,1);
					TogglePlayerControllable(id,0);
					SendClientMessage(id, COLOR_RED, "[Server] You have been kidnapped");
					SendClientMessage(playerid, 0x00FF00AA, "[Server] You kidnapped someone");
				}
				else
				{
			    	SendClientMessage(playerid, COLOR_RED, "[Server] You must be near the player you want to kidnap");
				}
			}
			else { SendClientMessage(playerid, COLOR_RED, "[Server] You are not a kidnapper!"); }
	}
	return 1;
}
But how can i make a release command?

Thanks Admigo
Reply
#2

I made a release command:
Код:
dcmd_release(playerid, params[])
{
	new id2;
	if (sscanf(params, "u", id2)) SendClientMessage(playerid, 0xFF0000AA, "Usage: \"/release <playerid>\"");
	else if (id2 == INVALID_PLAYER_ID) SendClientMessage(playerid, 0xFF0000AA, "[Server] Player not found");
	else
	{
	    	if(GetPlayerSkin(playerid) == 116)
	    	{
				if(GetPlayerVehicleSeat(id2)==1)
	        	{
					RemovePlayerFromVehicle(id2);
					TogglePlayerControllable(id2,1);
					SendClientMessage(id2, 0x00FF00AA, "[Server] You have been released");
					SendClientMessage(playerid, COLOR_RED, "[Server] You released the player!");
				}
				else
				{
			    	SendClientMessage(playerid, COLOR_RED, "[Server] You haven't kidnap someone!");
				}
			}
			else { SendClientMessage(playerid, COLOR_RED, "[Server] You are not a kidnapper!"); }
	}
	return 1;
}
But if i do /release 1 or /release it says unknow command.
Pls help!
Reply
#3

FIXED BY MYSELF!
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)