26.04.2011, 17:09
Код:
public OnPlayerStateChange(playerid,newstate,oldstate)
{
if(GetPlayerInterior(playerid)== 0) return ResetPlayerWeapons(playerid);
else if(GetPlayerInterior(playerid)== 6) return SendClientMessage(playerid, 0x0259EAAA," id 6");
return 1;
}

