pawn Код:
#include <a_samp>
#include "../include/gl_common.inc"
#include <string>
#define FILTERSCRIPT
#define COLOR_WHITE 0xFFFFFFFF
public OnPlayerCommandText(playerid, cmdtext[])
{
new idx;
new cmd[256];
cmd = strtok(cmdtext, idx);
if(strcmp("/tele", cmd, true) == 0)
{
if(IsPlayerAdmin(playerid)) {
new tmp[256], player, Float:X, Float:Y, Float:Z, carid, seat;
tmp = strtok(cmdtext, idx);
player = strval(tmp);
GetPlayerPos(player, X, Y, Z);
if(IsPlayerInAnyVehicle(playerid)){
carid = GetPlayerVehicleID(playerid);
seat = GetPlayerVehicleSeat(playerid);
SetVehiclePos(carid, X+1, Y, Z);
PutPlayerInVehicle(playerid, carid, seat);
return 1;
}
SetPlayerPos(playerid, X+1, Y, Z);
return 1;
}
else{
SendClientMessage(playerid, COLOR_WHITE, "SERVER: You are not authorized to use this command.");
return 1;
}
}
if(strcmp("/get", cmd, true) == 0)
{
if(IsPlayerAdmin(playerid)) {
new tmp[256], player, Float:X, Float:Y, Float:Z, carid, seat;
tmp = strtok(cmdtext, idx);
player = strval(tmp);
GetPlayerPos(playerid, X, Y, Z);
if(IsPlayerInAnyVehicle(player)){
carid = GetPlayerVehicleID(player);
seat = GetPlayerVehicleSeat(player);
SetVehiclePos(carid, X+1, Y, Z);
PutPlayerInVehicle(player, carid, seat);
return 1;
}
SetPlayerPos(player, X+1, Y, Z);
return 1;
}
else{
SendClientMessage(playerid, COLOR_WHITE, "SERVER: You are not authorized to use this command.");
return 1;
}
}
return 0;
}
with that you can teleport a player to you or teleport to that player by using his playerid.