Posts: 32
Threads: 9
Joined: Apr 2011
Reputation:
0
making an anti cheat so far i got money hack and weapon hacks sorted and im attempting to do airbreak hack even tho like airbreak hack is hard as fuck to catch anyway i need some directions about the vehicle health and normal health hack
Posts: 32
Threads: 9
Joined: Apr 2011
Reputation:
0
Well at this point in time my anti cheat includes and is not limited to money hacks and weapon hacks i want to add health hacks and vehicle health hacks, I want to know how to start with coding atleast one of these.
I mean the Player health will do and i will duplicate it for the vehicle health.
P.S Is my grammar better now?((moany git ^^))
Posts: 2,593
Threads: 38
Joined: Aug 2007
Reputation:
0
You shouldn't be complaining about grammar if yours is just as bad. The only health hack you can detect is the one that increases your health. Vehicle health hacks however can be detected by setting all vehicles to have a max health of 999, so if they have 1000 they're hacking.
Posts: 2,524
Threads: 109
Joined: Sep 2009
Reputation:
0
A good way is to set, every player's health to 99 on spawn and other health-filling events. Also vehicles under a loop at OnGameModeInit and OnVehicleSpawn should set their health to 990. If it's higher than it, then it's a hacker (but be aware of sprunk machines and restaurants) most of the times, but they could be bugged / packet loss so it's a important thing to consider aswell.