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I guess this is not a modding support forum
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what you mean with modifying ?
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I can say that how to modify an weapons with pawn... for example when I hit other player with the bat this player explodes... or when I shot with deagle instead of shoot the bullet, this weapon shoot the missile.
I hope I was clear...
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You cant modify weps like that in samp.
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This can be scripted. Just use "IsPlayerAimingAt" etc., and when player shoots with eg. a deagle, create a missile object and let it moves forward. Then, create an explosion when it reached it's destination.
I won't make such thing for you. You should ask someone else.
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use the OnPlayerShootPlayer Include