10.04.2011, 00:05
(
Последний раз редактировалось Dragony92; 02.05.2011 в 14:31.
)
Which keys are this?
KEY_SUBMISSION && KEY_ACTION
KEY_SUBMISSION && KEY_ACTION
else if ( PRESSED(KEY_SUBMISSION) && PRESSED(KEY_ACTION) ) { if(IsAPDMember(playerid) || IsAFreecop(playerid)) { if (IsPlayerInRangeOfPoint(playerid, 15,1589.053344,-1638.123168,14.122960)) { if(lspdg == 1) { SendClientMessage(playerid, COLOR_GREY, "** Gate is Already Opened"); return 1; } MoveDynamicObject(pdgate1,1599.053344,-1638.123168,14.122960, 0.8); SetTimer("GateClose", 12000, 0); SendClientMessage(playerid, COLOR_BLUE,"A garage is opened and will close in 7 seconds."); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* %s takes his/her remote and opens a garage.", sendername); ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5); PlayerPlaySound(playerid, 1153, 1589.053344,-1638.123168,14.122960); lspdg = 1; } else if (IsPlayerInRangeOfPoint(playerid, 15,1544.700317,-1630.735717,13.096980)) { if(lspdg2 == 1) { SendClientMessage(playerid, COLOR_GREY, "** Barrier is Already Opened"); return 1; } DestroyDynamicObject( pdgate2 ); pdgate3 = CreateDynamicObject(968,1544.700317,-1630.735717,12.924660,0.000000,0.000000,270.972869); SetTimer("GateClose5", 6000, 0); SendClientMessage(playerid, COLOR_BLUE,"The gate is opened and will close in 6 seconds."); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* %s takes his/her remote and opens the gate.", sendername); ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5); lspdg2 = 1; } else { SendClientMessage(playerid, COLOR_GREY,"* Not near a Gate that you can use."); return 1; } } }