08.04.2011, 06:55
(
Последний раз редактировалось Roiasher; 08.04.2011 в 08:26.
)
in my gamemode the clock exists and it makes the time change and too quick, the light is over and its night.
its VERY annoying because its a DM gamemode.
i wanted to cancel the clock, and i found the funcion : TooglePlayerClock(playerid,toogle) - toogle = 1 or 0
and made it like this:
public OnGameModeInit bla bla
bla bla
TooglePlayerClock(playerid,0)
BLA BLA BLA ETC.
and it made me an error: undefined symbol "playerid"
so i puted it in public OnPlayerConnect, and it didn't work.
(SORRY FOR POOR ENGLISH!)
can you help me?
its VERY annoying because its a DM gamemode.
i wanted to cancel the clock, and i found the funcion : TooglePlayerClock(playerid,toogle) - toogle = 1 or 0
and made it like this:
public OnGameModeInit bla bla
bla bla
TooglePlayerClock(playerid,0)
BLA BLA BLA ETC.
and it made me an error: undefined symbol "playerid"
so i puted it in public OnPlayerConnect, and it didn't work.
(SORRY FOR POOR ENGLISH!)
can you help me?