[Map] A new look for the LSPD HQ
#1


HeyGuys !
I made this new LSPD HQ look :


Main office
Room1(cheifs I think)



Room2


Ammunation Room




Jail OutSide



Jail InSide



The Code
Code:
CreateObject(2261,217.42318726,68.82215118,1005.43280029,0.00000000,0.00000000,88.00000000); //object(frame_slim_2) (1)
CreateObject(2118,219.04701233,68.76244354,1004.04663086,0.00000000,0.00000000,91.75000000); //object(swank_dinning_6) (1)
CreateObject(2105,218.96792603,70.05065918,1005.28692627,0.00000000,0.00000000,0.00000000); //object(cj_mlight14) (1)
CreateObject(1743,221.38049316,67.32196808,1004.09210205,0.00000000,0.00000000,182.00000000); //object(med_cabinet_3) (1)
CreateObject(1742,217.43577576,72.82031250,1003.69964600,0.00000000,0.00000000,0.00000000); //object(med_bookshelf) (1)
CreateObject(1754,219.56163025,72.30693817,1004.03906250,0.00000000,0.00000000,0.00000000); //object(swank_single_1) (1)
CreateObject(1754,220.43630981,72.30664062,1004.03906250,0.00000000,0.00000000,0.00000000); //object(swank_single_1) (2)
CreateObject(1717,221.23645020,68.98952484,1004.03906250,0.00000000,0.00000000,226.00000000); //object(telly_low_test) (1)
CreateObject(1783,221.64453125,66.26953125,1005.42279053,0.00000000,0.00000000,0.00000000); //object(swank_video_2) (1)
CreateObject(1808,221.29957581,72.54529572,1004.07281494,0.00000000,0.00000000,0.00000000); //object(cj_watercooler2) (1)
CreateObject(2824,219.07226562,69.54199219,1004.83843994,0.00000000,0.00000000,0.00000000); //object(gb_novels02) (1)
CreateObject(2829,219.04298401,68.80760193,1004.83843994,0.00000000,0.00000000,0.00000000); //object(gb_platedirty02) (1)
CreateObject(14705,220.20210266,65.97505951,1005.60107422,0.00000000,0.00000000,0.00000000); //object(int2vase) (1)
CreateObject(1714,218.25747681,69.35595703,1004.03906250,0.00000000,0.00000000,84.49996948); //object(kb_swivelchair1) (1)
CreateObject(2310,220.01416016,68.85826874,1004.53826904,0.00000000,0.00000000,338.00000000); //object(mike_din_chair) (1)
CreateObject(2310,219.98828125,69.83203125,1004.53826904,0.00000000,0.00000000,21.99462891); //object(mike_din_chair) (2)
CreateObject(1669,219.34375000,69.15234375,1005.00512695,0.00000000,0.00000000,0.00000000); //object(propwinebotl1) (1)
CreateObject(2967,219.38700867,68.89965057,1004.83843994,0.00000000,0.00000000,0.00000000); //object(mobile1993a) (1)
CreateObject(16780,219.48437500,69.59667969,1007.54577637,0.00000000,0.00000000,0.00000000); //object(ufo_light03) (1)
CreateObject(2238,220.90641785,66.06145477,1005.76000977,0.00000000,0.00000000,0.00000000); //object(cj_lava_lamp) (1)
CreateObject(2289,213.99542236,79.98603821,1005.87084961,0.00000000,0.00000000,89.75000000); //object(frame_2) (1)
CreateObject(2141,221.36132812,74.29413605,1004.03906250,0.00000000,0.00000000,176.99816895); //object(cj_kitch2_l) (1)
CreateObject(2307,214.35874939,81.41886139,1004.03906250,0.00000000,0.00000000,0.00000000); //object(swank_cabinet_4b) (1)
CreateObject(2611,217.20715332,73.88594055,1005.64245605,0.00000000,0.00000000,180.00000000); //object(police_nb1) (1)
CreateObject(1738,220.07110596,82.75624084,1004.69366455,0.00000000,0.00000000,0.00000000); //object(cj_radiator_old) (1)
CreateObject(1808,214.08915710,81.59272003,1004.03906250,0.00000000,0.00000000,90.00000000); //object(cj_watercooler2) (2)
CreateObject(2100,217.04298401,82.80696106,1004.03906250,0.00000000,0.00000000,0.00000000); //object(med_hi_fi_2) (1)
CreateObject(2344,216.18144226,75.36964417,1004.84912109,0.00000000,0.00000000,0.00000000); //object(cj_remote) (1)
CreateObject(2596,217.21444702,82.58123016,1006.09265137,0.00000000,0.00000000,0.00000000); //object(cj_sex_tv) (1)
CreateObject(1671,216.89741516,74.43312073,1004.49926758,0.00000000,0.00000000,152.00000000); //object(swivelchair_a) (1)
CreateObject(1722,215.92980957,76.54085541,1004.03906250,0.00000000,0.00000000,220.50000000); //object(off_chairnu) (1)
CreateObject(1722,217.50424194,76.46558380,1004.03906250,0.00000000,0.00000000,169.50000000); //object(off_chairnu) (2)
CreateObject(1998,216.20982361,74.32785034,1004.03906250,0.00000000,0.00000000,0.00000000); //object(officedesk1l) (1)
CreateObject(2191,221.38847351,77.40035248,1004.03906250,0.00000000,0.00000000,269.99996948); //object(med_office2_cab) (1)
CreateObject(2000,219.78016663,74.26096344,1004.10003662,0.00000000,0.00000000,178.75000000); //object(filing_cab_nu) (1)
CreateObject(2000,219.77929688,74.26074219,1004.09997559,0.00000000,0.00000000,178.74755859); //object(filing_cab_nu) (2)
CreateObject(2000,219.32940674,74.26074219,1004.09997559,0.00000000,0.00000000,178.74755859); //object(filing_cab_nu) (3)
CreateObject(2000,218.87921143,74.28574371,1004.09997559,0.00000000,0.00000000,178.74755859); //object(filing_cab_nu) (4)
CreateObject(2066,218.35540771,73.96094513,1004.05889893,0.00000000,0.00000000,0.00000000); //object(cj_m_fileing2) (1)
CreateObject(3921,251.34178162,67.84357452,1003.17810059,0.00000000,0.00000000,181.50000000); //object(lib_counchs) (1)
CreateObject(8167,250.40045166,67.01387787,1004.03527832,0.00000000,0.00000000,0.00000000); //object(apgate1_vegs01) (1)
CreateObject(3058,232.63188171,70.13591003,1006.89642334,0.00000000,359.75000000,25.25000000); //object(storm_drain_cover) (5)
CreateObject(3792,256.95977783,82.40409088,1001.59039307,51.00000000,0.00000000,0.00000000); //object(missile_08_sfxr) (1)
CreateObject(3792,253.75897217,82.42829132,1001.59039307,50.99853516,0.00000000,0.00000000); //object(missile_08_sfxr) (2)
CreateObject(3791,258.25064087,85.67702484,1001.90997314,0.00000000,0.00000000,269.99996948); //object(missile_10_sfxr) (1)
CreateObject(3789,252.98110962,91.25068665,1001.78497314,0.00000000,0.00000000,0.00000000); //object(missile_09_sfxr) (1)
CreateObject(3790,253.11637878,91.00861359,1002.17138672,0.00000000,0.00000000,0.00000000); //object(missile_01_sfxr) (1)
CreateObject(3788,252.98405457,90.08479309,1001.96466064,0.00000000,0.00000000,0.00000000); //object(missile_03_sfxr) (1)
CreateObject(3793,251.55262756,82.67277527,1002.05755615,14.04370117,285.02783203,310.01684570); //object(missile_06_sfxr) (1)
CreateObject(2985,257.15310669,86.81364441,1001.44531250,0.00000000,0.00000000,0.00000000); //object(minigun_base) (1)
CreateObject(2985,257.15234375,86.36344910,1001.44531250,0.00000000,0.00000000,0.00000000); //object(minigun_base) (2)
CreateObject(2985,257.15234375,85.81324768,1001.44531250,0.00000000,0.00000000,0.00000000); //object(minigun_base) (3)
CreateObject(2985,257.15234375,85.28751373,1001.44531250,0.00000000,0.00000000,0.00000000); //object(minigun_base) (4)
CreateObject(2977,255.07952881,90.21641541,1001.44531250,0.00000000,0.00000000,0.00000000); //object(kmilitary_crate) (1)
CreateObject(14843,266.27951050,83.36384583,1001.27783203,0.00000000,0.00000000,270.25000000); //object(int_policea01) (1)
CreateObject(14480,264.00585938,86.53833771,1000.63348389,0.00000000,0.00000000,181.50000000); //object(motel_toilet) (1)
CreateObject(14480,264.13082886,82.08781433,1000.63348389,0.00000000,0.00000000,181.49963379); //object(motel_toilet) (2)
CreateObject(14480,264.12988281,77.53672791,1000.63348389,0.00000000,0.00000000,181.49963379); //object(motel_toilet) (3)
CreateObject(1800,264.04364014,85.12684631,1000.03906250,0.00000000,0.00000000,0.00000000); //object(low_bed_1) (1)
CreateObject(1800,264.21850586,80.50178528,1000.03906250,0.00000000,0.00000000,0.00000000); //object(low_bed_1) (2)
CreateObject(1800,264.36764526,76.15183258,1000.03906250,0.00000000,0.00000000,0.00000000); //object(low_bed_1) (3)
And there it is .... I hope you like it !!!
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#2

nice
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#3

Great Job keep it up
Reply
#4

nice
Reply
#5

Thank you guys . Im really glad I could make something better then my last 2 jobs.
Reply
#6

Keep up the good work, btw i think there are some objects which really don't need to be there, but like i said good work
Reply
#7

mirror links?
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