[Map] BigJump{0.3c}
#1

This is my new map...xD

Code
Code:
//BigJump
	CreateDynamicObject(18753,3043.68,-287.64,205.10,0.00,0.00,0.00);
	CreateDynamicObject(18789,3170.52,-283.08,168.29,0.00,30.00,0.00);
	CreateDynamicObject(18789,3293.08,-282.96,84.11,0.00,39.00,0.00);
	CreateDynamicObject(18789,3422.41,-282.91,36.62,0.00,0.00,0.00);
	CreateDynamicObject(18780,3522.62,-282.21,47.56,0.00,0.00,2.00);
	CreateDynamicObject(18789,3726.55,-279.14,41.47,0.00,0.00,0.00);
	CreateDynamicObject(18801,3796.78,-288.76,64.42,0.00,0.00,0.00);
	CreateDynamicObject(18803,3867.44,-298.32,41.35,0.00,0.00,0.00);
	CreateDynamicObject(18803,4012.73,-298.19,41.17,0.00,0.00,0.00);
	CreateDynamicObject(18806,4155.35,-298.31,38.39,0.00,0.00,0.00);
	CreateDynamicObject(18788,3592.30,-278.47,61.07,0.00,0.00,358.00);
	CreateDynamicObject(18786,3608.35,-278.64,64.48,0.00,0.00,180.00);
	CreateDynamicObject(18792,4229.51,-298.07,43.33,0.00,0.00,0.00);
	CreateDynamicObject(18799,4298.95,-304.07,43.46,0.00,0.00,0.00);
	CreateDynamicObject(18827,4382.55,-294.98,46.24,0.00,0.00,90.00);
	CreateDynamicObject(18827,4473.15,-295.02,45.95,0.00,0.00,90.00);
	CreateDynamicObject(18827,4564.95,-294.92,45.78,0.00,0.00,90.00);
	CreateDynamicObject(18827,4641.40,-294.87,45.78,0.00,0.00,90.00);
	CreateDynamicObject(18827,4717.86,-294.81,45.54,0.00,0.00,90.00);
	CreateDynamicObject(18828,4766.13,-440.05,120.65,0.00,0.00,98.00);
	CreateDynamicObject(18772,4874.27,-383.93,195.99,0.00,0.00,276.00);
	CreateDynamicObject(18777,5002.54,-390.69,170.16,0.00,0.00,102.00);
	CreateDynamicObject(18777,5002.94,-390.29,143.43,0.00,0.00,113.99);
	CreateDynamicObject(18789,5065.03,-374.01,139.99,0.00,0.00,0.00);
	CreateDynamicObject(18789,5207.60,-374.12,140.11,0.00,0.00,0.00);
	CreateDynamicObject(18789,5353.50,-374.15,140.17,0.00,0.00,0.00);
	CreateDynamicObject(18815,5449.87,-376.59,115.31,0.00,0.00,0.00);
	CreateDynamicObject(18843,5448.03,-376.71,63.29,0.00,0.00,0.00);
	CreateDynamicObject(18783,5449.24,-373.52,0.00,0.00,0.00,0.00);
	CreateDynamicObject(18789,5532.13,-373.30,2.04,0.00,0.00,0.00);
	CreateDynamicObject(18801,5606.18,-383.16,25.62,0.00,0.00,0.00);
	CreateDynamicObject(18801,5606.79,-402.80,25.78,0.00,0.00,0.00);
	CreateDynamicObject(18789,5677.83,-412.29,2.36,0.00,0.00,0.00);
	CreateDynamicObject(18779,5756.79,-407.06,10.76,0.00,0.00,178.00);
	CreateDynamicObject(18789,5848.00,-413.49,19.99,0.00,0.00,0.00);
	CreateDynamicObject(18789,5943.99,-413.45,19.95,0.00,0.00,0.00);
	CreateDynamicObject(18780,6042.06,-413.75,31.70,0.00,0.00,0.00);
	CreateDynamicObject(18882,6150.80,-405.56,33.52,0.00,0.00,0.00);
Screen






















Command for tele
Code:
	if (strcmp("/BigJump", cmdtext, true, 10) == 0)
	{
				SetPlayerPos(playerid,3049.48,-288.73,206.93);
				GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~b~Big Jump",2000,3);
	return 1;
	}
Reply
#2

Good Map! Going to test now! 9/10!
Reply
#3

Oh very nice,5/5 !!
Reply
#4

CooL!
Reply
#5

doesnt work 0.0"
can som1 tell me y?
Reply
#6

It works only 0.3c
Reply
#7

Good Thanks

7/10
Reply
#8

Good Work
Reply
#9

hey!! it's awesome! 10/10!!
Reply
#10

Nice man i will use it
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)