20.03.2011, 00:04
Ok I'm trying to make a /gov for my god father edit I dont like it how it is I'm wanting it something like
"_____________Government News Announcement ________________"
"%s %s: %s "
%s %s: %s"
"%s %s : %s "
if you cant see the patern then its without the
"_____________Government News Announcement ________________"
everytime
this is what it nomaly is
"_____________Government News Announcement ________________"
"%s %s: %s "
"_____________Government News Announcement ________________"
"%s %s: %s "
"_____________Government News Announcement ________________"
"%s %s: %s "
"_____________Government News Announcement ________________"
"%s %s: %s "
it spams heres the code im useing i tryed to edit it but I realy dont like the look I gave it so here if someone would be kind enough and help me fix this
"_____________Government News Announcement ________________"
"%s %s: %s "
%s %s: %s"
"%s %s : %s "
if you cant see the patern then its without the
"_____________Government News Announcement ________________"
everytime
this is what it nomaly is
"_____________Government News Announcement ________________"
"%s %s: %s "
"_____________Government News Announcement ________________"
"%s %s: %s "
"_____________Government News Announcement ________________"
"%s %s: %s "
"_____________Government News Announcement ________________"
"%s %s: %s "
it spams heres the code im useing i tryed to edit it but I realy dont like the look I gave it so here if someone would be kind enough and help me fix this
pawn Код:
if(strcmp(cmd, "/government", true) == 0 || strcmp(cmd, "/gov", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsACop(playerid) || IsAAgent(playerid) || IsANG(playerid) || PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
{
if(PlayerInfo[playerid][pMember] == 1)
{
if(PlayerInfo[playerid][pRank] < 4)
{
SendClientMessage(playerid, COLOR_GREY, " You need to be Rank 4 to be able to use this !");
return 1;
}
}
else
{
if(PlayerInfo[playerid][pRank] < 5)
{
SendClientMessage(playerid, COLOR_GREY, " You need to be Rank 5 to be able to use this !");
return 1;
}
}
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[96];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: (/gov)ernment [text]");
return 1;
}
new rtext[64];
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) //LSPD
{
if(PlayerInfo[playerid][pRank] == 4) { rtext = "LSPD Captain"; }
else if(PlayerInfo[playerid][pRank] == 5) { rtext = "LSPD Deputy Chief"; }
else if(PlayerInfo[playerid][pRank] == 6) { rtext = "LSPD Chief"; }
}
else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2) //FBI
{
if(PlayerInfo[playerid][pRank] == 5) { rtext = "FBI Assistant Director"; }
else if(PlayerInfo[playerid][pRank] == 6) { rtext = "FBI Director"; }
}
else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3) //SASP
{
if(PlayerInfo[playerid][pRank] == 5) { rtext = "SASP Lt. Colonel"; }
else if(PlayerInfo[playerid][pRank] == 6) { rtext = "SASP Colonel"; }
}
else if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4) //Paramedic
{
if(PlayerInfo[playerid][pRank] == 5) { rtext = "LSFMD Captain"; }
else if(PlayerInfo[playerid][pRank] == 6) { rtext = "LSFMD Battalion Chief"; }
}
else if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) //National Guard
{
if(PlayerInfo[playerid][pRank] == 5) { rtext = "NG Colonel"; }
else if(PlayerInfo[playerid][pRank] == 6) { rtext = "NG General"; }
}
else if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) //Senate
{
if(PlayerInfo[playerid][pRank] == 5) { rtext = "Vice Governor"; }
else if(PlayerInfo[playerid][pRank] == 6) { rtext = "Governor"; }
}
else if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7) //SS
{
if(PlayerInfo[playerid][pRank] == 5) { rtext = "SS Vice Director"; }
else if(PlayerInfo[playerid][pRank] == 6) { rtext = "SS Director"; }
}
format(string, sizeof(string), "*Government Announcement* %s %s: %s",rtext,sendername, result);
SendClientMessageToAll(COLOR_DBLUE, string);
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You are not a Cop / FBI / Fireman / Paramedic / NG / Governor !");
}
}
return 1;
}