Remake?
#1

Can you remake this? to faster way? this takes ages on the way i did =/

and how to you add a count down ?

Could you make 1 with countdown and 1 without?

20
..
3
2
1
Tadda You have robbed the casino
pawn Код:
new RobbedDragonCasinoRecently[MAX_PLAYERS];

new DragonCasinoRob;

new DragonCasinoTimer[MAX_PLAYERS];

forward RobbedDragonCasinoRecent();

public OnGameModeInit()
{
    //DragonCasinoRob = CP
    return 1;
}

public OnPlayerConnect(playerid)
{
    RobbedDragonCasinoRecently[playerid] = 0;
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    RobbedDragonCasinoRecently[playerid] = 0;
    return 1;
}

public OnPlayerEnterDynamicCP(playerid, checkpointid)
{
    if(checkpointid == DragonCasinoRob)
    {
        //SendClientMEssage..
        return 1;
    }
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    dcmd(robcas, 6, cmdtext);
    return 0;
}

dcmd_robcas(playerid, params[])
{
    #pragma unused params
    if(RobbedDragonCasinoRecently[playerid] == 1) return SendClientMessage(playerid, COLOR_ERROR, "Please wait before robbing the 4 dragons casino again");
    else if(!IsPlayerInRangeOfPoint(playerid, 3.0, X, Y, Z)) return SendClientMessage(playerid, COLOR_ERROR, "You are not in any 4 dragons casino checkpoint");
    {
        RobbedDragonCasinoRecently[playerid] = 1;

        //Tadaa! You have robbed the casino
       
        DragonCasinoTimer[playerid] = SetTimerEx("RobbedDragonCasinoRecent", 60000, false, "d", playerid);
        return 1;
    }
}

public RobbedDragonCasinoRecent()
{
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
        if(RobbedDragonCasinoRecently[i] == 1)
        {
            RobbedDragonCasinoRecently[i] = 0;
        }
    }
}
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