[Map] City Hall by FinalxT
#1

Please give me some suggestions and rate it. Also give me a suggestion on what i should make next.

City Hall:

Code:
Код:
CreateObject(3877,1483.86169434,-1750.38000488,16.11105347,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (1)
CreateObject(3877,1489.36901855,-1750.40270996,16.11105347,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (2)
CreateObject(3877,1478.60070801,-1750.42211914,16.11105347,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (3)
CreateObject(3877,1473.00610352,-1750.30468750,16.11105347,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (4)
CreateObject(994,1505.48083496,-1737.71044922,12.54687500,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (1)
CreateObject(994,1499.29956055,-1737.71838379,12.54687500,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (2)
CreateObject(994,1493.00952148,-1737.70642090,12.54687500,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (3)
CreateObject(994,1486.76855469,-1737.73022461,12.54687500,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (4)
CreateObject(994,1476.42724609,-1738.19970703,12.54687500,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (5)
CreateObject(994,1470.19128418,-1738.17260742,12.54687500,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (6)
CreateObject(994,1463.95971680,-1738.19628906,12.54687500,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (7)
CreateObject(994,1457.76635742,-1738.28845215,12.54687500,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (8)
CreateObject(994,1451.59619141,-1738.26428223,12.54687500,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (9)
CreateObject(994,1442.30151367,-1737.83752441,12.54687500,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (10)
CreateObject(1215,1482.82763672,-1738.24597168,13.11119843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1486.63439941,-1737.85278320,13.11119843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,1448.65356445,-1737.87426758,13.11119843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1451.41638184,-1738.31115723,13.11119843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(2773,1477.32556152,-1771.28491211,18.31298447,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (1)
CreateObject(2773,1477.30017090,-1768.89013672,18.31298447,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (2)
CreateObject(2773,1477.22546387,-1766.53308105,18.31298447,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (3)
CreateObject(2773,1477.14819336,-1764.22668457,18.31298447,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (4)
CreateObject(2773,1477.10485840,-1759.52209473,17.04847908,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (5)
CreateObject(2773,1477.15466309,-1757.29443359,17.04847908,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (6)
CreateObject(2773,1477.16296387,-1752.37500000,14.96254063,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (7)
CreateObject(2773,1477.15686035,-1750.06738281,14.96254063,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (8)
CreateObject(2773,1470.20117188,-1770.68994141,18.31298447,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (9)
CreateObject(2773,1470.19824219,-1768.30395508,18.31298447,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (10)
CreateObject(2773,1470.13159180,-1765.88879395,18.31298447,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (11)
CreateObject(2773,1470.12060547,-1763.55529785,18.31298447,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (12)
CreateObject(2773,1469.89868164,-1759.92797852,17.04847908,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (13)
CreateObject(2773,1469.82299805,-1757.59399414,17.04847908,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (14)
CreateObject(2773,1469.83825684,-1751.80432129,14.96254063,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (16)
CreateObject(2773,1469.79345703,-1749.25793457,14.96254063,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (17)
CreateObject(2773,1485.14416504,-1771.31237793,18.31298447,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (19)
CreateObject(2773,1485.14807129,-1768.99108887,18.31298447,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (20)
CreateObject(2773,1485.13854980,-1766.67236328,18.31298447,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (21)
CreateObject(2773,1485.11181641,-1764.28173828,18.31298447,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (22)
CreateObject(2773,1485.19763184,-1759.77856445,17.04847908,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (23)
CreateObject(2773,1485.19873047,-1757.39050293,17.04847908,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (24)
CreateObject(2773,1485.26330566,-1752.23461914,14.96254063,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (25)
CreateObject(2773,1485.23388672,-1749.89660645,14.96254063,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (26)
CreateObject(2773,1491.91088867,-1771.42175293,18.29489326,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (27)
CreateObject(2773,1491.94982910,-1769.05273438,18.31298447,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (28)
CreateObject(2773,1491.96289062,-1766.72143555,18.31298447,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (29)
CreateObject(2773,1491.97229004,-1764.41125488,18.31298447,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (30)
CreateObject(2773,1492.02746582,-1759.62060547,17.04847908,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (31)
CreateObject(2773,1492.14038086,-1757.31018066,17.04847908,0.00000000,0.00000000,0.00000000); //object(cj_airprt_bar) (32)
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#2

very nice for RP servers (:
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#3

Thank You. Can you guys give me a suggestion what to make for a new map.
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