[GameMode] Iron mayHam
#1

Idea: Full infrastructural and functionality game mod.
Status:
Infrastructure - 100%
Food and requirement 100%
Weapons 100%
Vehicles 100%

Business units can accept cargo. Cargo will be turned into another cargo. Some of them is wearable by player.

Food - Produced by food factory, required by food marts, can be transproted in a crate
Oil - Produced by oil wells, required by oil refineries. Different bizzes produce different output. Can be transported in gascan and fluid trailer.
Kerozin - Produced by kerozin-oil refinery, required by planes. Can be transported in gascan and fluid trailer.
Diesel - Produced by diesel-oil refinery, required by trucks. Can be transported in gascan and fluid trailer.
Benzin - Produced by benzin-oil refinery, required by small vehicles. Can be transported in gascan and fluid trailer.
Gas - Produced by gas-oil refinery (?! maybe different bizz GAS wells or something), required by some bizzes. Can be transported in gascan and fluid trailer.
Metal - Produced by Metal mine, required by parts bizz. Produces parts.
Parts - Required by vehicle factories, 24/7 and many more.
Drugs - Increases health recovery, can be obtained by dealers.
Wood - Not yet implemented, will be required to create new objects in game.
Trash - Not yet implemented, may will be used for factories as they produce trash.
Burger/Chicken/Pizza - Can be bought by all food marts, increases energy by 15. Health recovers over time.
Gascan - Can be obtained at every 24/7.
GPS - Can be obtained at every 24/7. Tells the X,Y,Z position, allows players to locate well known places.
Crate - Can be obtained at every 24/7.
Cellphone - Allows players to call each other from distances. (?! Radio towers maybe used as businesses

Player can have upto 30 different items, some are unique and can have only one.
Buy food first-eat later, energy decreases over time. Player heals if energy is greater, looses health if less.

Jobs - 5%
President system - 0%
Cargo transporter - 100%
Bus driver - 0%
Cab driver - 0%
Food harvester - 0%
Drog business - 25%
Whores - 0%
Hitman - 0%
Supporters (mecha, medic) - 0%
Army - 0%
FBI - 0%
Cops - 0%

Gangs - 0%
Capture the point gangwar - 0%
Capture the flag steal - 0%
Gang death match - 0%

Groove street
Ballas
Los Aztecas
Los Santos Vagos
San Fierro Rifa
Yakuza
Russian Mafia
Italian Mafia

Gangs will earn money with territory taxes, every shop lies under territory will be taxed of its income.
Winning conditions:
- All 3 points must be captured.
- Gang leader must be alive.
- Capture must be done within 1 real time hour.
Loosing conditions:
- Gang looses 75% of their members within battle.
- Gang leader dies.
Leaders can give up a territory war. Members flee the area will be treated as if they die.

This is not all, if have idea, please tell.

But enjoy playing when its available.
Due to lack of time, because of my personal life and jobs, the mod will be finished a bit late.

Current status: Implementing missions.
Missions will be midifiable without changing the GM or restarting the server.

Yes, had no time to develope the things, but i'M on it now hadrly
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#2

Nice, good luck
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#3

Best of luck
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#4

Nice work brother keep it up!
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