[FilterScript] 0.2.2 Class Selection Style
#21

what do you mean with "you do not fill the array with weapons for the classes... "
this is the edited classweapon list i have created.
pawn Код:
new ClassWeapon[48][3] = {
{18, 9, 30}, // class 0
{18, 9, 30}, // class 1
{18, 9, 30}, // ...
{5, 1, 33}, // etc.
{5, 1, 33},
{4, 15, 1},
{4, 15, 1},
{3, 23, 29},
{17, 31, 27},
{17, 31, 27},
{17, 31, 27},
{17, 31, 27},
{5, 25, 42},
{2, 17, 25},
{2, 17, 25},
{12, 7, 22},
{9, 24, 32},
{1, 3, 23},
{1, 3, 23},
{1, 3, 23},
{1, 3, 23},
{1, 3, 23},
{1, 3, 23},
{1, 16, 25},
{1, 3, 23},
{4, 24, 0},
{4, 24, 0},
{0, 0, 0},
{0, 0, 0},
{4, 0, 0},
{4, 0, 0},
{4, 0, 0},
{4, 0, 0},
{4, 0, 0},
{5, 16, 0},
{5, 16, 0},
{5, 16, 0},
{4, 0, 0},
{3, 22, 17},
{3, 22, 17},
{3, 22, 17},
{3, 22, 17},
{3, 22, 17},
{4, 17, 23},
{29, 31, 24},
{29, 31, 24},
{29, 31, 24},
{29, 31, 24}
};
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#22

Nice work! But i think the 0.2.2 version was Detecting the weapons, so you might gonna try it with GetPlayerWeaponData
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#23

Good work man
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#24

Thats awesome
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#25

Quote:
Originally Posted by jordy.kiesebrink
Посмотреть сообщение
what do you mean with "you do not fill the array with weapons for the classes... "
this is the edited classweapon list i have created.
pawn Код:
new ClassWeapon[48][3] = {
{18, 9, 30}, // class 0
{18, 9, 30}, // class 1
{18, 9, 30}, // ...
{5, 1, 33}, // etc.
{5, 1, 33},
{4, 15, 1},
{4, 15, 1},
{3, 23, 29},
{17, 31, 27},
{17, 31, 27},
{17, 31, 27},
{17, 31, 27},
{5, 25, 42},
{2, 17, 25},
{2, 17, 25},
{12, 7, 22},
{9, 24, 32},
{1, 3, 23},
{1, 3, 23},
{1, 3, 23},
{1, 3, 23},
{1, 3, 23},
{1, 3, 23},
{1, 16, 25},
{1, 3, 23},
{4, 24, 0},
{4, 24, 0},
{0, 0, 0},
{0, 0, 0},
{4, 0, 0},
{4, 0, 0},
{4, 0, 0},
{4, 0, 0},
{4, 0, 0},
{5, 16, 0},
{5, 16, 0},
{5, 16, 0},
{4, 0, 0},
{3, 22, 17},
{3, 22, 17},
{3, 22, 17},
{3, 22, 17},
{3, 22, 17},
{4, 17, 23},
{29, 31, 24},
{29, 31, 24},
{29, 31, 24},
{29, 31, 24}
};
that's what I had in mind.

Quote:
Originally Posted by OldDirtyBastard
Посмотреть сообщение
Nice work! But i think the 0.2.2 version was Detecting the weapons, so you might gonna try it with GetPlayerWeaponData
On the OnPlayerRequestClass callback don't get data of weapons...
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#26

Looks great!
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#27

Good work
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#28

Pastebin please ?
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#29

Nice
+Rep
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#30

Any link for 0.3d ? and be ready for updating for 0.3x
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#31

very nice!
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#32

I never played 0.2.2 or 0.3c etc.... but lovely this.
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