23.02.2011, 17:16
Hey, so I was making a simple checkpoint system for my server, but I got a problem. If I create a checkpoint, using SetPlayerCheckpoint, how do I see that the player entered the specified checkpoint? I want it to be like this, if a player enters this checkpoint:
It will disable this checkpoint using DisablePlayerCheckpoint and make this checkpoint:
How could I do this? Any explanations?
pawn Код:
SetPlayerCheckpoint(playerid, -1546.3070,2651.5574,55.4233, 3.0);
pawn Код:
SetPlayerCheckpoint(playerid, -1481.1399,2670.2441,55.4200, 3.0);
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